Senior Concept Artist | North America | Canada | Europe | Fully Remote

1 Day ago • 5-10 Years
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About the job

SummaryBy Outscal

Senior Concept Artist needed to design characters, weapons, and props for AAA games. Must have experience in character design, weapons creation, and semi-stylized approach. Strong graphic design skills, knowledge of proportions, composition, and storytelling are essential. Bonus points for typography/branding and experience with outsourcing partners.

Description

What We Are Looking For:

We are currently seeking a Senior Character Concept Artist. You will be a great candidate for this role if you are a versatile artist with experience in character design and weapons creation in a AAA game development environment and have a strong portfolio supporting it.

Requirements

What We Will Do Together:

  • Spearhead the design a variety of subjects across genres from characters, weapons and even props, while maintaining the core game vision set by the Art Director and Game Designers
  • Drive the creation of explorative thumbnails in 2D and 3D, ensuring high-quality innovative design.
  • Create high quality concepts from early production to final render.
  • Create quick open line designs and rough silhouette sketches that communicate space and form.
  • Collaborate with other artists by providing feedback, guiding them towards excellent and alignment with project standards.
  • Provide feedback through paint overs.
  • Storyboard creation

What You Will Bring:

  • Extensive experience as Generalist Concept Artist with a proven ability to design a diverse variety of subjects across genres with a special focus on characters and weapons
  • Expertise in executing concepts in a semi-stylized approach.
  • Strong sense of graphic design, colors, proportions, composition, and storytelling through visual design.
  • Bonus for working with typography/branding
  • Experience shipping AAA games
  • Bonus for having experience working with outsourcing partners, a solid communicator who can help keep style and art direction consistent when collaborating with external partner

Benefits

Interested … a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play; and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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