Senior Lighting Artist - Sledgehammer Games Toronto

1 Month ago • 5 Years + • 3D Art

About the job

Summary

As a Senior Lighting Artist at Sledgehammer Games, you'll collaborate with teams across multiple studio locations to create visually stunning game environments. Responsibilities include crafting global and local lighting, collaborating with designers to achieve perfect visuals, adjusting in-game lighting according to art direction, streamlining lighting processes using blueprints, and staying updated on the latest lighting technologies. You'll work closely with Lighting Leads, participate in regular meetings, and receive in-depth training. The role requires at least 5 years of experience in lighting, participation in shipping at least one AAA game, and familiarity with UE5 and other 3D software.
Must have:
  • 5+ years lighting experience
  • Shipped at least 1 AAA game
  • UE5 & 3D software proficiency
  • Real-world lighting knowledge
  • Excellent communication skills
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Job Title:

Senior Lighting Artist - Sledgehammer Games Toronto

Requisition ID:

R023799

Job Description:

Platform   

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

 

We are looking for a talented developer to join us as a senior lighting artist within our Toronto team . In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4    

Your Mission 

As our newest teammate, you will work side by side with our Lighting Leads. Together, you will help execute some of the most awe-inspiring landscapes in video games. You and our team will be accomplishing this by having routine 1:1s, weekly team meetings, you will have an in-depth training period, and open dialog / high communication with adjacent teams. We move fast, and in-order to join our ranks, please see the below criteria. 

 

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:     

  • Create global and local lighting for game environments when taking into account the requirements of gameplay, game narrative and mood; 

  • Collaborate with different team members such as level, quest, and narrative designers to present the perfect visuals and the resulting player experience; 

  • Adjust in-game lighting according to the art directions and level design; 

  • Make use of blueprint to streamline lighting processes; 

 

Player Profile 

Minimum Requirements: 

  • At least 5 years working experience in lighting; 

  • Participated in the production of at least 1 shipped AAA games in lighting role; 

  • Familiarity with UE5 and 3D softwares, especially Lumen in UE5; 

  • Deep knowledge base in real world lighting, including the use color, source, brightness, composition, and shadow; 

  • In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools; 

  • Highly self-motivated, great communication skills and team spirit; 

  • Passion for the game industry. 


We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World  

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
 

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! 

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
 

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. 

View Full Job Description

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

British Columbia, Canada (On-Site)

Masovian Voivodeship, Poland (On-Site)

California, United States (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

View All Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug