Senior Pipeline Developer (Houdini)

6 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Senior Houdini Pipeline Developer needed for Scanline VFX. 8+ years experience in Houdini pipeline development using Python, strong understanding of USD/Solaris, and experience with PDG/TOPS is a must. Must be able to write clean, maintainable code and collaborate with artists.
Must have:
  • Houdini Pipeline
  • Python Development
  • USD/Solaris
  • PDG/TOPS
Good to have:
  • OpenUSD
  • FX Artist
  • Git
  • Unit Testing
Perks:
  • Netflix Investment
  • Global Studios

Job Details

The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity.

Key Responsibilities

    • Solve complex problems in the domain of Houdini pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Houdini
    • 8+ years experience writing Houdini pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Background as an FX artist using Houdini in production preferred
    • Hands-on experience with OpenUSD / Solaris a plus
    • Experience with PDG / TOPs preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

The Walt Disney Company - Lead Machine Learning Engineer

The Walt Disney Company

New York, New York, United States (On-Site)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
6 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
6 Months ago
CD PROJEKT RED - Expert Network Engineer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
6 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Poland (On-Site)
5 Months ago
ILogos Game Studios - Senior Pixi.JS Technical Artist

ILogos Game Studios

(Remote)
3 Months ago
Virtuos - Senior Technical Artist

Virtuos

Poland (Hybrid)
1 Month ago
Arrowhead Game Studios - Senior Technical Artist

Arrowhead Game Studios

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago
PlatinumGames - Lighting Artist (Hybrid)

PlatinumGames

(Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
6 Months ago
The Walt Disney Company - Senior Software Engineer

The Walt Disney Company

Santa Monica, California, United States (On-Site)
2 Weeks ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
6 Months ago
The Walt Disney Company - Principal Software Engineer

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Month ago
GamePoint - Lead Unity Developer

GamePoint

The Hague, South Holland, Netherlands (On-Site)
10 Months ago
Thatgamecompany - Engine UI Programmer

Thatgamecompany

Canada (Remote)
1 Month ago
The Walt Disney Company - Lead Software Engineer

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Day ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Mumbai, Maharashtra, India (Remote)
6 Months ago
Microsoft - Software Engineer 2

Microsoft

Hyderabad, Telangana, India (On-Site)
1 Week ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Toronto, Ontario, Canada (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Google - Advertising Solutions Architect

Google

Toronto, Ontario, Canada (On-Site)
1 Week ago
IGG - Senior Game Economy Designer

IGG

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
PwC - PowerBI Lead

PwC

Toronto, Ontario, Canada (On-Site)
6 Months ago
Pinnguaq - Learning Experience Designer

Pinnguaq

Ontario, Canada (Remote)
1 Month ago
Epic Games - Senior Technical Producer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Ubisoft - Assistant Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Epic Games - Audio Designer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
Microsoft - Software Engineer II

Microsoft

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Epic Games - Producteur Artistique Associé

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
QUANTIC DREAM - Associate Producer

QUANTIC DREAM

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Associate Art Director

Ubisoft

Shanghai, Shanghai, China (On-Site)
1 Month ago
Handy Games - Technical Artist

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Months ago
Rebellion - Lead VFX Artist

Rebellion

England, United Kingdom (Hybrid)
1 Month ago
Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions

Washington, United States (Remote)
5 Months ago
Warner Bros Games - Lead Environment Artist

Warner Bros Games

Chicago, Illinois, United States (Hybrid)
1 Week ago
Dream Games - VFX Artist

Dream Games

İstanbul, Türkiye (On-Site)
2 Months ago
Ubisoft - Art Director

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Weeks ago
Lighthouse Games - Principal VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
1 Month ago
Aesir Interactive - Technical Artist Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
8 Months ago
Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug