Software Engineer - Gameplay

1 Month ago • 3 Years +

About the job

Job Description

This role requires a Software Engineer with 3+ years of experience in game engine development and proficiency in C++. You'll design and develop core gameplay animation and AI functionality modules, optimizing AI and animation performance for an enhanced player experience. Familiarity with AI behavior trees, state machines, animation systems, and 3D skeletal animation is essential.
Must have:
  • C++ Programming
  • Game Engine
  • AI Behavior
  • 3D Animation
Good to have:
  • Animation Blending
  • Performance Optimization
  • State Synchronization
  • Gameplay Plugins
Perks:
  • Global Team
  • Relaxing Atmosphere
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FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also delivers fantastic game experiences to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

As a team, we are passionate, and open to possibilities. We learn from past experiences and keep moving forward. We value the cooperation between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

We aim to contribute to the development of the mobile game industry.

You will report to the Lead Engineer.

Job location: You will work in Shanghai.

Responsibilities

  • You will design and develop core gameplay animation and AI functionality modules.
  • You will optimize AI and animation performance and responsiveness to enhance player experience.
  • You will develop and refine gameplay plugins and tools to improve pipeline efficiency.
  • You will utilize tools to analyze and identify performance bottlenecks in AI and animation, providing optimization solutions.
  • You will collaborate with GD and art teams to explore and enhance animation quality and gameplay experience.

Qualifications

  • Proficient in C++ programming language and object-oriented programming concepts.
  • Over 3 years of experience in game engine development, familiar with game engine architecture.
  • Familiar with AI behavior trees and state machine mechanisms.
  • Familiar with animation system workflows and possesses knowledge of 3D skeletal animation.
  • Experienced in animation blending and compression techniques.
  • Understands frame synchronization and state synchronization in game implementation.
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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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