We are looking for a passionate and experienced client programmer who specializes in Unreal Engine to join our Shanghai Studio.
You will be working on our new UE project, Project R.I.S.E. You should be able to independently develop new features and systems and bring ideas to life, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay.
At Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players. As a client programmer at Supercell, you are responsible for delivering gameplay and mechanics, but will need to collaborate with game designers, game artists and other programmers to deliver on the product vision.
If you think that describes you, then we’d love to hear from you.
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Supercell is a global game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.
If you love games and are passionate about playing and crafting them, and you’re looking for a job that provides you ownership and independence, you’re in the right place. We’ve built a company of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large.
We are individuals from over 40 nationalities who believe in transparency, trust and the power of spending time with one another.