Environment Artist

3 Hours ago • All levels • Environment Art

Job Summary

Job Description

As an Environment Artist, you will be responsible for creating stunning and immersive 3D environments for our games. This role involves crafting all aspects of the game world, from initial blockouts to final asset integration and polish. You will collaborate closely with the art director and level designers to bring the game's vision to life, ensuring a visually cohesive and engaging experience for players. Responsibilities include sculpting, modeling, texturing, and lighting environments, as well as optimizing assets for performance.
Must have:
  • Proficiency in 3D modeling software (e.g., Maya, 3ds Max)
  • Experience with sculpting tools (e.g., ZBrush, Mudbox)
  • Strong understanding of PBR texturing workflows
  • Knowledge of game engines (e.g., Unreal Engine, Unity)
  • Excellent artistic eye for composition and color theory
Good to have:
  • Experience with terrain sculpting tools
  • Familiarity with photogrammetry workflows
  • Scripting or shader development skills
  • Portfolio showcasing high-quality environment art

Job Details

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