Senior Environment Artist

4 Months ago • 5 Years + • 3D Art

Job Summary

Job Description

As a Senior Environment Artist at Cold Symmetry, you will be a critical part of defining the game's visual identity. Responsibilities include conceptualizing, designing, and creating high-quality 3D environments (landscapes, architecture, props), collaborating with art directors and level designers to ensure visual consistency and gameplay functionality, optimizing assets for performance across platforms, mentoring junior artists, and troubleshooting technical and creative challenges. You will work within a fully distributed and asynchronous team on an ambitious new project.
Must have:
  • 5+ years professional experience
  • Expertise in 3D modeling software (Maya, 3ds Max, Blender)
  • Advanced texturing skills (Substance Painter, Designer, Photoshop)
  • Unreal Engine expertise
  • PBR knowledge
  • Strong communication & collaboration
  • High-quality 3D asset creation
  • Portfolio showcasing environment art

Job Details

Cold Symmetry, creators of the acclaimed indie title Mortal Shell, is expanding.

Description

Cold Symmetry, creators of the acclaimed indie title Mortal Shell, is expanding. As we grow and strive to produce even better games, we remain committed to a culture of autonomy, quality, creativity, and focus. We’re looking for like-minded individuals—ambitious, creative risk-takers who pour their heart and soul into crafting games they love and want to play.

As a fully remote studio, we welcome candidates from around the globe who are exceptional at what they do. Competence, resourcefulness, extreme ownership in your area of expertise, and a relentless drive to achieve are what we value.

Join us as we embark on an ambitious new project with a team of industry veterans aiming to create something incredible.

As a Senior Environment Artist, you will play a critical role in defining the look and feel of the game’s environments. You will collaborate with designers, other artists, and technical teams to create visually stunning, atmospheric, and immersive settings. Your expertise will help establish a cohesive visual style while ensuring optimal performance and playability.

You’ll Own

  • Conceptualize, design, and create high-quality 3D environments, including landscapes, architecture, and props.

  • Collaborate with the Art Director to ensure artistic consistency and quality across all environments.

  • Work closely with Level Designers to create spaces that balance visual storytelling and gameplay functionality.

  • Optimize assets and environments for performance across platforms without compromising visual quality.

  • Mentor junior artists, providing feedback and fostering artistic growth.

  • Troubleshoot and solve technical and creative challenges related to environment creation.

Your XP and Skills

  • 5+ years of professional experience in game development, with at least one shipped title as an Environment Artist.

  • Deep passion for video games, with familiarity and enthusiasm for projects like Mortal Shell.

  • Expertise in 3D modeling software such as Maya, 3ds Max, or Blender.

  • Advanced texturing skills using tools like Substance Painter, Substance Designer, or Photoshop.

  • Extensive knowledge of Unreal Engine and its environment creation tools.

  • Strong understanding of PBR (Physically Based Rendering) techniques and workflows.

  • Proven ability to create realistic, high-quality 3D assets from concept to final implementation.

  • Excellent communication and collaboration skills, with experience mentoring junior team members.

  • Exceptional attention to detail and a commitment to crafting immersive game environments.

  • A professional portfolio showcasing a wide range of environment art work, including shipped titles.

  • Self-motivated and highly organized, capable of working independently within a fully distributed and asynchronous team to meet deadlines and milestone requirements.

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About The Company

Cold Symmetry is the studio that created Mortal Shell - a successful indie title crafted by a small passionate team. As we grow bigger and aim to produce better games, we want to preserve our culture of autonomy, quality, creativity, and focus. We want to fill our team with people like us who set ambitious goals, are not afraid to take creative risks, and pour their heart and soul into making a game they love, and ultimately, would love to play.
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