Freelance Level Designer

6 Days ago • 2 Years +

Job Summary

Job Description

ZeptoLab is seeking a Freelance Level Designer to improve the core gameplay of Bullet Echo. The role involves designing new maps from concept to completion, improving existing levels, and collaborating with a multidisciplinary team. The candidate will analyze player feedback, use in-game analytics, and understand game mechanics to create engaging and balanced experiences. The ideal candidate will have 2 years of level design experience in mobile PvP/PvE games, possess strong communication skills, and be able to advocate for design decisions. The role offers work flexibility and the opportunity to impact a popular project.
Must have:
  • 2+ years of experience as Level/Core Gameplay Designer.
  • Strong understanding of level design principles for action/shooter games.
  • Ability to balance maps for various playstyles, weapons, and characters.
  • Proficiency with level design tools.
  • Basic data analysis skills using game metrics.
  • Strong communication and collaborative approach to feedback.
Good to have:
  • Experience in live operations of a mobile game.
  • Experience with UX testing or analyzing player session videos.
  • A portfolio showcasing completed maps.
Perks:
  • Attractive compensation of 18 EUR/hour
  • Work flexibility: manage your own schedule and work remotely.
  • Opportunity to make a real impact on a popular project.
  • Dynamic, creative environment with growth opportunities.

Job Details

ZeptoLab is looking for a Freelance Level Designer to join our team and enhance the core gameplay of Bullet Echo. The ideal candidate will have expertise in level design, player behaviour, and gameplay mechanics to create engaging, balanced experiences. Ready to level up with games loved by millions? Join our team!

Key Responsibilities

  • Design new Bullet Echo maps from concept to final version.
  • Improve existing levels by identifying areas of improvement and optimizing them to align with current game dynamics.
  • Play Bullet Echo regularly to fully understand game mechanics, objectives, and player behavior in combat.
  • Use in-game analytics, behavioral data, and player feedback to develop and propose ideas that enhance core gameplay.
  • Collaborate closely with a multidisciplinary development team (game designers, analysts, artists, programmers, etc.) at all stages of the process, from concept to release.
  • Engage with the gaming community: analyze player feedback, identify pain points, and gather suggestions to improve maps and gameplay.

Requirements

  • At least 2 years of experience as a Level/Core Gameplay Designer in mobile PvP or PvE games.
  • Strong understanding of level design principles, particularly for top-down action/shooter games.
  • Ability to balance maps for a variety of playstyles, weapons, and characters.
  • Proficiency with level design tools.
  • Basic data analysis skills, including the ability to formulate and test hypotheses using game metrics.
  • Strong communication skills, initiative, the ability to advocate for design decisions, and a collaborative, open-minded approach to feedback.

Nice-to-Have

  • Experience in live operations of a mobile game.
  • Experience with UX testing, playtesting sessions, or analyzing player session videos.
  • A portfolio showcasing completed maps (including videos, screenshots, and design explanations).

What We Offer

  • Attractive compensation of 18 EUR/hour
  • Work flexibility — manage your own schedule and work remotely from anywhere
  • Join a well-known, highly popular project loved by millions, offering you the chance to make a real impact
  • A dynamic, creative environment with opportunities to grow and collaborate with talented professionals

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About The Company

ZeptoLab is a global gaming international company dedicated to the science of fun. 

It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion is candies. 

Since then, Cut the Rope games have been downloaded more than 1,3 billion times. Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 170 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

And there’s more to come! ZeptoLab is an ambitious and growing global entertainment brand: we’re constantly working on new games and aim to expand them beyond smartphone screens. With the help of our partners, we develop toys, clothes and other cool stuff. “Om Nom Stories” cartoon series has exceeded 3 billion views on YouTube and in-game player, and the seasons keep coming! Our mission is to bring fun to every corner of the world, and we’re just getting started.

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