As the Level Art Team Leader for Farlight 84, you will be responsible for the 3D scene map level editing and production. You will participate in the exploration and formulation of project styles, managing all scene resources in the game levels. You will collaborate with programmers to develop new features suitable for game scenes. Your primary goal is to create outstanding 3D large-scale maps, ensuring quality control, performance optimization, and follow-up for the final version. This includes overseeing the visual aspects of the levels, ensuring they align with the game's overall aesthetic and performance goals. You will lead and mentor the team, ensuring effective communication and collaboration.