Rigging Artist

11 Months ago • All levels • Animation

Job Summary

Job Description

Rigging Artist with strong anatomy, kinematics, and Python scripting skills. Expertise in facial rigging and clean deformations is a must. Collaborative experience and comfort with Linux environments are essential.
Must have:
  • Anatomy knowledge
  • Facial Rigging
  • Python Scripting
  • Collaborative work
Good to have:
  • Modeling experience
  • Sculpting experience
  • Blend Shape creation
  • Animation experience

Job Details

Responsibilities:

  • Build an intuitive interface for posing a character that maintains appeal and design throughout its range of motion

  • Author clean deformations with hand sculpted shapes that perform with consistency and predictability

  • Shepard the rig build process, starting with geometry received from modeling all the way through delivering a final rig to animation which requires an ability to debug broken or poorly functioning assets/shots with minimal supervision

  • Work closely with the character teams (comprised of visual development, modeling, simulation, look development, animation, and technical animation), iterating quickly and addressing notes accurately

  • Contribute to our codebase in a way that others can build off of, taking input from peers and building tools around consensus

Requirements:

  • Solid understanding of the principles of animation and design

  • Extensive knowledge of anatomy, kinematics, and physical behaviors

  • Expertise in facial rigging that leans heavily on sculpting appealing shapes on top of a clean and stable deformation base

  • Attention to detail focused on delivering a quality product

  • Solid understanding of Python scripting

  • Experience working in collaborative environments and taking direction

  • Strong problem-solving ability

  • Comfort with Linux environments

  • Previous leadership experience is a plus

  • Experience in modeling, sculpting, and creating blend shapes are a plus

  • Experience in animation is a plus

  • Experience in hair or cloth simulation is a plus

  • Bachelor's degree in art, Illustration, Computer Graphics, Engineering, related field or equivalent experience

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About The Company

Since 1975, Industrial Light & Magic (ILM) has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, ILM continues to break new ground in the field not only in visual effects but now virtual reality, augmented reality, immersive entertainment, and virtual production.


Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Singapore, Vancouver, London, and Sydney. The company serves the motion picture, television, streaming, commercial production, and attraction industries. ILM has created visual effects for over 450 feature films.

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