Senior Artist (Generalist)- Prototyping, remote

1 Day ago • 3 Years + • 2D Art

About the job

Job Description

ZeptoLab seeks a Senior Artist (Generalist) for their prototyping team. The role involves creating mockups and assets (2D and 3D) for game prototypes, working on game interfaces and UI in Unity, animating assets and UI, and creating VFX. The ideal candidate possesses a minimum of 3 years of experience in the game industry, a casual graphic style, and proficiency in Unity, Blender, Photoshop, and animation. Responsibilities include collaborating within a small team to produce game concepts and prototypes, implementing assets into Unity, and creating game UI layouts. The position requires a positive attitude, strong communication skills, and the ability to balance quality and speed.
Must have:
  • 3+ years game industry experience
  • Casual graphic style
  • Unity, Blender, Photoshop proficiency
  • 2D/3D asset creation
  • UI/UX knowledge
  • Animation & VFX skills
Good to have:
  • Shader knowledge
  • Video editing (Premiere, After Effects)
  • Adobe Animate, Spine knowledge
Perks:
  • Medical insurance
  • Education budget
  • Fitness benefits
  • Additional services
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Description

We're looking for a Senior Artist to join our prototyping team!

We have a special prototyping team with the goal of making prototypes and finding successful concepts.
We are looking for a Senior Artist who will be part of this team together with a Developer, Designer and Creative Director, with the main goal of coming up with unique interesting art for games prototypes. You will create mockups and turn into life the most promising ideas.
We have a flat structure, and we give our teams as much autonomy and responsibility as possible because we believe this is the most promising way to get the best results.

Responsibilities:

  • Work in a small team on the production of game concepts/prototypes:
  • Create mockups for future prototypes;
  • Create game assets (2d and 3d);
  • Work on game interfaces;
  • Implement these assets to Unity;
  • Create layout of game UI in Unity;
  • Animate game 2d and 3d assets and UI;
  • Create VFX.

What we expect from you:

  • Casual style of graphics (portfolio is needed);
  • Minimum 3 years of experience in the game industry;
  • Desire to work in a small research team on new ideas;
  • The ability to produce creative solutions;
  • Ability to work with store assets;
  • Ability to keep the balance quality/speed, understanding priorities;
  • Solid level of producing both 2D and 3D game assets;
  • Good knowledge of UI / UX;
  • Unity animation knowledge; 
  • Solid knowledge of Adobe Photoshop, Blender;
  • Advanced Unity knowledge;
  • Knowledge of basics of animation and VFX in Unity;
  • Positive and proactive attitude;
  • Open and willing to learn mindset;
  • Good communication skills;
  • English proficiency Upper Intermediate / Advanced.

These would be considered a plus:

  • Shaders knowledge;
  • Basics knowledge of work with video (Adobe Premier or Adobe After effects);
  • Knowledge of Adobe Animate, Spine, Adobe After Effects.

Why join us:

  • We do something magical and unique – we create great games – and we do it well;
  • We operate in a challenging and rapidly growing mobile gaming industry;
  • ZeptoTeam - is a cohesive team of enthusiastic professionals - so your input will be heard, and your role in the project will be weighty;
  • Diversity and inclusion are important to us. ZeptoLab is committed to creating a diverse environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, colour, religion, age, gender, gender identity or expression, sexual orientation, or disability;
  • And at last – we’ll offer you an attractive compensation package (from wages to social intangible elements. Package includes medical insurance, education budget, fitness and a lot of additional services).
View Full Job Description

About The Company

ZeptoLab is a global gaming international company dedicated to the science of fun. 

It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion is candies. 

Since then, Cut the Rope games have been downloaded more than 1,3 billion times. Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 170 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

And there’s more to come! ZeptoLab is an ambitious and growing global entertainment brand: we’re constantly working on new games and aim to expand them beyond smartphone screens. With the help of our partners, we develop toys, clothes and other cool stuff. “Om Nom Stories” cartoon series has exceeded 3 billion views on YouTube and in-game player, and the seasons keep coming! Our mission is to bring fun to every corner of the world, and we’re just getting started.

Worldwide (Remote)

Vojvodina, Serbia (Remote)

İstanbul, Türkiye (Remote)

Worldwide (Remote)

Lisbon, Portugal (Remote)

Lower Silesian Voivodeship, Poland (Remote)

Vilnius County, Lithuania (Remote)

Catalonia, Spain (Remote)

View All Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug