Responsibilities:
Develop and implement high-quality game assets, environments, and animations that meet project requirements
Collaborate with other team members to create and optimize game content using Unreal Engine
Work closely with designers to ensure that assets are consistent with the overall game vision and aesthetic
Utilize scripting and plug-in writing skills to create tools and workflows that increase production efficiency
Use blueprints to create complex interactions between game objects
Export scenes from 3ds max and visualize them in Unreal Engine to create walkthroughs
Troubleshoot and solve technical issues related to art assets and game mechanics
Stay up-to-date with the latest industry trends and best practices
Requirements:
A strong portfolio of real-time graphics work using Unreal Engine
Strong technical background in animation, texturing, shading, lighting, rendering, scripting, and plug-in writing
Experience working with blueprints and scripting languages
Experience exporting scenes from 3ds Max or other 3D software
Ability to export scenes from 3ds max and visualize them in Unreal Engine to create walkthroughs
Strong problem-solving and troubleshooting skills
Excellent communication and teamwork skills
Ability to work in a fast-paced, dynamic environment
Familiarity with VR, AR, real-time animation, virtual production or other emerging technologies
Strong attention to detail