Description:
As an Unreal Engine Artist you will be working closely with our team of specialists to help to support the audiovisual content-making process to become more dynamic and versatile where educated decisions can be made upfront, improving the overall creative experience. You will be using a variety of tools, software and hardware to deliver creative solutions with the director and crew as they work on the projects.
Duties and responsibilities:
- Bring to screen imaginery generated with Unreal Engine, both in real time, both direct to camera or composition oriented, with photorealistic quality.
- Develop Unreal scenes using in-house and third party digital assets for use in virtual production environments.
- Optimize scenes for a correct playback.
- Staying updated on the latest technologies and trends in real-time 3D visualizations.
Requirements:
- At least 4 years of experience working in industry with Unreal Engine
- At least 4 years of experience with 3D modeling tools.
- Strong knowledge of 3D asset creation in Maya, Unreal Engine, as well as character/camera animation and game and/or vfx pipelines
- Solid understanding of workflows inside UE4, including knowledge of lighting, particle systems, post-processes, material setup and optimization
- Knowledge of Houdini Engine connection with UE as well as Houdini Environment/Terrain Tools is a huge plus.
- Familiarity with coding in C++, Python
- Must be efficient, reliable, self-motivated and passionate about your work, requiring minimal supervision
- Strong problem-solving skills and ability to troubleshoot In-engine and with hardware e.g. VR headsets or trackers
- Experience working with photogrammetric Modeling
- Ability and motivation to quickly learn new software
- Fluent Spanish and/or English language skills, spoken and in writing
- Eligible to work in Spain