Senior Tech Artist (f/m/d)

4 Months ago • All levels • Technical Art

About the job

Job Description

Senior Tech Artist with Unreal Engine expertise, pipeline optimization, and shipped game experience needed for AAA game development.
Must have:
  • Unreal Engine
  • Game Development
  • Pipeline Optimization
  • Shipped Project
Good to have:
  • Technical Animation
  • Level Design
  • Workflow Creation
  • New Tools Assessment
Perks:
  • Remote Work
  • Flexible Hours
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
About the company

Are you an amazing Senior Tech Artist?

stillalive studios is an internationally respected team of talented developers, focused on technically ambitious simulation, management, and strategy games.

Founded in 2010 in Innsbruck, the growing team has created owned IPs like Drone Swarm and Rescue HQ, as well as works on franchises like Bus Simulator. Five years ago, the studio released the Kickstarter-backed action-adventure Son of Nor. stillalive studios is equally embracing gameplay and technological challenges, developing with Unity and Unreal Engine.
Our next projects are calling.
We have exceptional talent from all over the world. Austria, Finland, Germany, Romania, US, Switzerland. We profit from past experience at companies like Ubisoft, EA, and Rockstar Games.
Do you want to create unique core games, use top-notch technology, influence the game design process? We’re very lucky to have a talented team that goes above and beyond and contributes to all aspects of our crazy cool journey! Are you interested in coming along on this endeavor? Would like to work from home (we leveled up to remote work long ago) or in our beautiful office in the middle of the Alps?
What we ask for?
  • Excellent understanding of the whole game development process
  • Ability to assist developers with Unreal Engine across all discipline
  • Ability to create new workflows and assess new tools to make and improve pipeline
  • Good development practices and performance-optimizing is second nature
  • At least one shipped project that used Unreal Engine 4
  • Additionally, experience in Technical Animation and/or Level design is a plus
What we offer?
  • Full remote working from anywhere in the world!
  • Flexible working hours, free Friday afternoons, short core hours
  • Continuous professional environment. We invest in our people and don’t burn them out
  • A place to call home, people to call friends, stillalive is here for the long term
What we do?
  • Make amazing games worth falling in love with
  • Core game projects for PC and Consoles
  • No crunch, nada, a fair working environment
  • Disrupt. We challenge the industry to be a better place and lead by example
What happens next?
  • We assess EVERY application!
  • We invite appropriate candidates to an interview
  • We sometimes do tests, but WE PAY YOU FOR YOUR TIME
  • We keep all applicants informed
  • YOU join a team and studio worth falling in love with!

Interested?

Don't be shy! Apply!

Give this application form a go. We know it’s ugly. That’s what forms are.
About us

 To find out more about stillalive studios, go to our website

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

🕹 We develop games and want to bring the industry forward.

🚀 Join our professional game developer community: https://stllv.co/GLl8p

🔥 Or join and follow our various activities: https://stillalive.games/community

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

Tyrol, Austria (Remote)

View All Jobs

Get notified when new jobs are added by stillalive studios

Similar Jobs

Nordcurrent - Unity Developer

Nordcurrent, Ukraine (On-Site)

Keywords Studios (Player Support) - Technical Artist 技术美术师

Keywords Studios (Player Support), China (On-Site)

Intel Corporation - Silicon Hardware Engineering - Intern, Bachelors

Intel Corporation, United States (On-Site)

Playrix - Senior QA Engineer (Render Team)

Playrix, Portugal (Remote)

Blind Squirrel Games - Technical Director

Blind Squirrel Games, New Zealand (On-Site)

Playrix - Technical Design Director

Playrix, Ukraine (Remote)

Blizzard Entertainment - Technical Artist

Blizzard Entertainment, Spain (On-Site)

Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX, United States (Remote)

2K - Lead Lighting Artist

2K, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - Software Engineer

Meta, United States (On-Site)

Tap Nation - Unity Developer

Tap Nation, United States (Remote)

DNEG - Character TD (DNEG ANIMATION)

DNEG, United Kingdom (On-Site)

Unity - Director, Data Science - Ads Platform

Unity, United Kingdom (On-Site)

Monsters - Senior Gameplay Engineer

Monsters, United States (On-Site)

Luxoft - Lead Software Solution Architect

Luxoft, Ukraine (Remote)

House of How - Design Intern - Sweden

House of How, Sweden (On-Site)

Wizcorp - Software Engineer

Wizcorp, Japan (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Innsbruck, Tyrol, Austria

Stillalive studios - UI Artist

Stillalive studios, Austria (Remote)

PwC - Steuerberater/Manager (w/m/d)

PwC, Austria (Hybrid)

Autodesk - Territory Account Sales Executive

Autodesk, Austria (Remote)

Stillalive studios - Experienced Programmer (f/m/d)

Stillalive studios, Austria (Remote)

Nagarro - SAP PP Consultant (all genders)

Nagarro, Austria (Remote)

Innerspace - Customer Success Manager Europe (m/f/x)

Innerspace, Austria (Hybrid)

ComeOn Group - Finance Manager

ComeOn Group, Austria (Hybrid)

Flying Wild Hog - Technical Artist

Flying Wild Hog, Austria (Hybrid)

ComeOn Group - Software Developer - Backend Services

ComeOn Group, Austria (Hybrid)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Electronic Arts - Senior Lighting Artist - Battlefield

Electronic Arts, Canada (On-Site)

Chief Rebel - VFX Artist

Chief Rebel, Sweden (On-Site)

New Tales - Middle / Senior Technical Artist F/M

New Tales, France (Hybrid)

Cypress HCM - VFX Artist 1

Cypress HCM, United States (On-Site)

Velan Studios - Lighting Artist

Velan Studios, United States (On-Site)

LiquidX Studio - Real Time VFX Artist (Remote)

LiquidX Studio, Singapore (Remote)

Bohemia Interactive - Senior Character Artist

Bohemia Interactive, Czechia (On-Site)

T-Minus Zero - Principal Technical Artist

T-Minus Zero, United States (Remote)

Argus Labs - Technical Artist Lead (LATAM)

Argus Labs, (Remote)

Playground Games - Lead Character Artist

Playground Games, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded