Immersive Experience Designer

3 Months ago • All levels • Undisclosed

About the job

Job Description

Razer seeks a talented Haptic and RGB Experience Designer to create immersive gaming experiences. Design haptic feedback and RGB lighting for AAA games, collaborate with cross-functional teams, conduct user research, and stay up-to-date on sensory technology advancements. Proven experience in haptic and RGB design is essential.
Must have:
  • Haptic Feedback
  • RGB Lighting
  • Sensory Technology
  • User Research
Good to have:
  • C++, C#
  • Unity, Unreal
  • VR/AR Tech
  • Hardware Integration
Perks:
  • Global Mission
  • #LifeAtRazer

Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.

Job Responsibilities :

Razer is a leading innovator in Gaming immersion, dedicated to creating immersive and engaging gaming experiences. We are looking for a talented Haptic and RGB Experience Designer to join our Interhaptics and help us push the boundaries of sensory technology.
  • Design and develop haptic feedback and RGB lighting experiences for AAA games
  • Collaborate with cross-functional teams including product managers, engineers, and UX/UI designers to integrate haptic and RGB elements seamlessly into the user experience
  • Conduct user research and usability testing to gather feedback and iterate on designs
  • Create detailed design specifications, prototypes, and documentation for haptic and RGB features
  • Stay up-to-date with the latest trends and advancements in haptic technology and RGB lighting
  • Ensure that all designs meet accessibility and usability standards
  • Troubleshoot and resolve issues related to haptic and RGB implementations

Pre-Requisites :

  • Game development, audio design, or game design degrees.
  • Proven experience in designing haptic feedback and RGB lighting experiences.
  • Strong understanding of sensory technology and its applications.
  • Experience with prototyping tools and techniques.
  • Excellent communication and collaboration skills.
  • Ability to work in a fast-paced, deadline-driven environment.
  • Strong problem-solving skills and attention to detail.

Good-to-have(s):

  • Experience with programming languages such as C++, C#, or similar.
  • Knowledge of Unity and/or Unreal development environment
  • Knowledge of hardware and software integration for haptic and RGB systems.
  • Familiarity with VR/AR technologies and applications.

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About The Company

Singapore (On-Site)

King Of Prussia, Pennsylvania, United States (On-Site)

Singapore (On-Site)

King Of Prussia, Pennsylvania, United States (On-Site)

Singapore (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (Hybrid)

Singapore (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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