Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated silly, physics-based, sandbox farming game, 'Southfield'.
Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
• You will collaborate closely with the Art Director, Lead Concept Artist and other Concept Artists to produce, inspire, and communicate quality designs that define and expand the look of the game.
• Be responsible for creating inspiring and original visual designs, thumbnails, sketches, and production concept work within a deadline, across a variety of asset types.
• You will create ideation sketches to rendered designs to assist in establishing and refining the visual direction of the game.
• You can ideate, iterate, and refine visual design languages to be applied to characters, hard surface, environments, and architecture.
• Be able to work well with the development team in an energetic and creative environment.
• You are personally driven to achieve excellence in concept art, with a unique focus on environments.
• Passionate about using unique, creative angles to explore architecture and biomes.
• You can quickly visually develop designs through sketches and renderings to support the project's needs.
• Create inspiring and original visual designs, thumbnails, sketches, model sheets and production concept work within deadline, across a variety of asset types.
• Have a strong sense of industrial design and architecture.
• Have a keen eye for composition, lighting, color and mood.
• You can render detailed environments with a sense of storytelling.
• Understand both fantasy and science fiction art styles.
• Manage time with multiple assignments of varying subjects.
• Mentor and inspire artists in the same discipline.
• Self-driven, a good communicator and a collaborative team player.
Desirable Skills:
• You have shipped at least one successful AAA title from start to finish, or equivalent game development experience.
• Experience with 3D software suites is a plus.
• Development of MMO or any multiplayer game experiences are a plus.
• A passion for games.
• Experience collaborating with outsourcing and external partners.
This role can be fully remote.
Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!
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A northern game studio founded in 2017 by Technical Artist Bruce Slater and Unity Engineer Freddie Babord.
Radical Forge was set up to be a safe haven for game developers to grow creatively, be treated with respect, and have transparency in leadership. Our studio values are why we’ve been able to grow the studio to over 70 employees who work in our Middlesbrough office and remotely.
We work to a AAA standard and have worked for hire on some of the most well-known games in the world such as Sea of Thieves, Minecraft Dungeons, Zombie Army 4, and Rust: Console Edition.
We’re not only a co-development studio, we also create our own original IPs. In 2020, we released the cat detective puzzle game Bright Paw, which was published by Rogue Games.
We’re now working on our largest project to date, our own unannounced IP which has been funded by the Private Division Development Fund.
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