The Tools and Technology Team is looking for accomplished people to help us fulfil our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality.
EA’s Shared Asset Library (SAL) is an evolving platform for hosting, sharing, and deploying cross-domain content and assets, for use across multiple games. This role can be remote.
As a Back-end Engineer, you will be part of a development team for a high-profile project that will help EA as a whole. You will work to provide a cloud-native asset library, using a microservices approach on a .NET platform. You will report to the Development Director, and partner closely with the Technical Lead, as well as the rest of the team designers and engineers.
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We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.
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