Founded in 2022, Expression is a fully remote game developer for console and PC.
Our multi-disciplined team has shipped extraordinary games for some of the industry’s biggest studios and franchises. By attracting exceptional talent, we bring life, depth and texture to the projects of our publishers and partners. At Expression, we don't just paint the picture - we tell the story!
We're working on several exciting projects and are seeking a Technical Animator/Rigger to join our team.
Responsibilities
- Take full ownership of all assigned technical animation, rigging and skinning tasks for characters and weapons
- Create and improve animation pipelines to meet the requirements for an optimal in-game performance
- Troubleshoot technical issues and devise solutions to maintain a smooth production flow
- Report to the Lead Animator for tasks, revisions, training and creative ideas
What we’re looking for
- Deep understanding of the rigging and skinning process for both Maya and Unreal Engine 4/5
- Strong proficiency in Maya, Motion Builder and other animation software packages
- Command knowledge of scripting languages such as Python or C#
- Able to work seamlessly with all team members across different disciplines in order to obtain high quality results
What we offer
- Competitive salary
- Flexible working hours
- Remote working
- 30 days annual leave in addition to all bank holidays
- Private medical insurance with BUPA
Note - we can only accept applications from current UK residents who hold the right to work live and work in the UK