Expert Technical Animator

3 Months ago • 8 Years + • Animation

About the job

Job Description

Technical Animator with 8+ years experience in Maya, Motion Builder, UE5, and optimized animation systems for characters, weapons, and vehicles.
Must have:
  • Maya Rigging
  • Motion Builder
  • UE5/Blueprint
  • Animation Systems
Good to have:
  • Motion Matching
  • Python Scripting
  • LUA Scripting
  • AAA First Person
Perks:
  • Health Benefits
  • Flexible Hours
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert Technical Animator to join our studio to work on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work with leads, directors, and animators and the engineering teams to drive our tools development and pipelines for animation across characters, vehicles, and weapons.

Daily Responsibilities

  • Experience in creating and driving animation systems for characters, weapons and vehicles.
  • Working closely with artists and engineers on creating highly optimized animation systems.
  • Ability to work independently on efforts to solve complex technical challenges.
  • Defining and documenting technical animation processes, tools and best practices. 
  • Maintaining the animation pipeline.
  • Write and prepare briefs for work with outsource vendors, review work as necessary.
  • Communicating and cooperating with other teams, while pursuing common goals.
  • Work with directors and Production to estimate and plan work.
  • Mentor other technical animators, animators and artists and help build an environment of creativity, trust and excellence.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • At least 8 years of experience as a Technical Animator.
  • Expert level experience with rigging in Maya and motion builder.
  • Expert level knowledge of UE5/Blueprint.
  • Solid portfolio demonstrating expertise.
  • Meticulous attention to detail, especially with character deformation and physics.
  • Excellent communication, presentation, and collaboration skills.
  • Positive attitude towards receiving feedback and exchanging knowledge.
  • Able to deliver and receive feedback in a productive and accountable manner.
  • Avid and passionate gamer.

Nice to have

  • Experience with Motion matching.
  • Scripting proficiency in languages such as Python, LUA, etc.
  • Prior experience with First person AAA titles.

Additional Information

Working model

  • Remote.

Health & Well-being

  • Group health benefits plus a Health Spending Account (HSA).
  • 20 days of paid vacation per year (26 days after 2 years of working at CD PROJEKT RED).
  • Employee Group RRSP Matching
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Boston, Massachusetts, United States (On_site)

Boston, Massachusetts, United States (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Boston, Massachusetts, United States (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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