Technical Art

1 Month ago • 2 Years + • Technical Art

Job Summary

Job Description

We are seeking a talented Technical Artist to join our team in Brazil. You will bridge the gap between programming, game design, and art execution. Responsibilities include collaborating with programmers and artists to build level assets, acting as a liaison between programming/design and art execution, developing art project infrastructure, organizing art files, implementing assets to meet technical standards, solving complex technical issues, and maintaining a streamlined workflow. The ideal candidate possesses 2+ years of experience in technical art, proficiency in Photoshop and Unity, strong problem-solving skills, and a multidisciplinary approach. Experience in programming, animation, and game production is a plus. Excellent English is required.
Must have:
  • 2+ years experience as Technical Artist
  • Proficiency in Adobe Photoshop and Unity
  • High problem-solving skills
  • Collaborate with programmers, designers, and artists
  • Implement art assets meeting technical standards
Good to have:
  • Background in programming and animation
  • Experience in game production
  • Excellent English

Job Details

Description

We are excited to expand our team with a talented Tech Artist who will play a crucial role in bridging the gap between programming, game design, and art execution

Responsibilities

  • Collaborate closely with programmers, game designers, and other artists and build level assets into the game.
  • Act as a bridge between the programming and game design requirements and the art execution.
  • Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision.
  • Organize and manage art files, maintaining an orderly system.
  • Implement art assets into the game, ensuring they meet technical standards and performance criteria..
  • Solving complex technical issues during development.
  • Maintain an organized workflow and file management system.

Requirements

  • 2+ years experience as Technical Art.
  • Organized, independent, and efficient in managing tasks.
  • Proficiency in Adobe Photoshop and Unity is mandatory.
  • High problem-solving skills and the ability to troubleshoot technical issues.
  • Multidisciplinary approach with a keen interest in developing art production techniques.
  • Advantageous: Background in programming, animation, and experience in game production.
  •  Excellent level of English
  •  A team player

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About The Company

We’re Pazu; if you’re a parent, you’ve probably already heard of us, but if you don’t have kids yet, Pazu is a rapidly-growing gaming company with a mission to become an everyday fun and educational destination for kids and their parents.


With 48 top-chart games (and counting) and over 120M downloads worldwide, Pazu is on track to become one of the largest kids content companies in the world.

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