Outscal Logooutscal logo

Lead Artist, World

3 Months ago • 4-5 Years • Technical Art

Job Summary

Job Description

Lead Environment Artist at NetherRealm Studios will shape the visual direction of game worlds, collaborating with Art Directors and Leads. Responsibilities include mentoring a team, promoting skill-sharing, coordinating with production, and creating high-quality assets. The role requires prototyping, iteration, and close collaboration across departments. You'll ensure visual and technical quality aligns with the studio's high standards, utilizing skills in environmental design, layout, composition, and storytelling. Experience with Unreal Engine and Substance tools is essential.
Must have:
  • 4-5 years AAA game dev experience (Lead level)
  • Proficient in environmental design, layout, composition
  • Expert in Adobe Substance Painter & Designer
  • Unreal Engine 4+ experience
  • PBR knowledge
  • Teamwork, mentoring, and communication skills
Good to have:
  • Familiarity with Mortal Kombat/Injustice
  • Procedural content creation experience

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.

NetherRealm Studios is on the lookout for a Lead Environment Artist to help create standout, next-level game worlds. You’ll work with the Art Director, Art Leads, and Tech Leads to set the look and feel for our environments, pushing both the art and tech boundaries. As Lead, you’ll guide a team of artists and collaborate with external partners to make sure everything we create hits our high standards. We're looking for someone who’s all about finding ways to make the game even better, values feedback and loves working in a team to bring amazing, and sometimes brutal, ideas to life.

  • Work with the Art Director, Art and Technical Leads to shape and maintain the overall vision for environments and environment-adjacent systems.
  • Mentor, support, and give regular feedback to build and maintain a strong, cohesive team.
  • Promote skill-sharing through training sessions, clear documentation, and both written and video tutorials.
  • Estimate tasks, coordinate with production, and ensure that environment goals align with other departments.  
  • Collaborate closely with the team during prototyping to enable quick iterations on environment assets and game systems.
  • Create benchmark quality assets from concept art and breakouts to demonstrate visual and technical quality as a reference for the environment team.
  • Regularly review assets to maintain quality and ensure proper technical implementation.

The Essentials

  • At least 4-5 years of video games development experience with significant involvement in 2 published AAA games, with at least one project at the Lead level or equivalent experience.
  • Ability to quickly prototype and iterate in collaboration with other departments.
  • Strong skills in environmental design, layout, composition, and storytelling.
  • Great sense of scale and proportion.
  • Expert knowledge of Adobe Substance tools like Painter and Designer.
  • Knowledge of physically based rendering (PBR).
  • Experience with Unreal Engine 4 or newer
  • Self-motivated and proactive with a strong work ethic.
  • A creative, empathetic, and collaborative approach to teamwork.
  • Excellent oral and written communication skills.

The Nice to Haves

  • Familiar with Mortal Kombat, Injustice, and other fighting game properties
  • Experience with procedural content creation packages

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at   along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our for instructions to submit your request.

Similar Jobs

Behaviour Interactive - Senior Game Designer - Unannounced Project

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Fuse Games - Community Manager

Fuse Games

England, United Kingdom (Hybrid)
1 Day ago
Saviynt - Lead UX Designer, Product Management

Saviynt

United States (Remote)
4 Months ago
Epic Games - Senior Cinematic FX Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Day ago
Onward Search - AEM Content Developer

Onward Search

Woonsocket, Rhode Island, United States (Remote)
1 Month ago
The Walt Disney Company - Entertainment Technical Manager

The Walt Disney Company

Hong Kong (On-Site)
1 Day ago
Virtuos - Studio Art Director - Japan

Virtuos

Japan (On-Site)
1 Day ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
5 Months ago
SuperPlay - Technical Artist

SuperPlay

Poland (Remote)
1 Month ago
Valve corporation - Effects Artist

Valve corporation

Bellevue, Washington, United States (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Plarium - 2D Concept Artist

Plarium

Kyiv, Kyiv City, Ukraine (Remote)
1 Month ago
Appier - Software Engineer, System Integration

Appier

Taipei City, Taiwan (On-Site)
4 Months ago
Company3 Method Studios - Facilities Housekeeper - 7:00am - 3:30pm PT

Company3 Method Studios

Los Angeles, California, United States (On-Site)
3 Months ago
SOFTGAMES - UI Game Artist (Unity)

SOFTGAMES

Berlin, Berlin, Germany (Remote)
3 Weeks ago
Meta - Technical Game Designer

Meta

Los Angeles, California, United States (On-Site)
10 Months ago
Nagarro - Senior SAP FI/CO Consultant (all genders)

Nagarro

Austria (On-Site)
5 Months ago
Techland - Senior Game Programmer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
10 Months ago
Wargaming - Senior Game Designer, Core (Unannounced project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
4 Weeks ago
Fantastic Pixel Castle - Senior 3D Environment Artist

Fantastic Pixel Castle

United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Chicago, Illinois, United States

The Walt Disney Company - Sr. Marketing Data Scientist

The Walt Disney Company

Burbank, California, United States (On-Site)
8 Hours ago
ByteDance - Software Development Engineer in Test - ICAQ

ByteDance

San Jose, California, United States (On-Site)
7 Hours ago
The Walt Disney Company - Disney College Program

The Walt Disney Company

Florida, United States (On-Site)
1 Day ago
ByteDance - User Research Intern

ByteDance

San Jose, California, United States (On-Site)
8 Hours ago
Epic Games - QA Engineering Specialist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Epic Games - Creator Success Manager

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
ByteDance - Software Engineer, AML Machine Learning Systems

ByteDance

Seattle, Washington, United States (On-Site)
7 Hours ago
The Walt Disney Company - Lead Software Engineer, CGX

The Walt Disney Company

San Francisco, California, United States (On-Site)
2 Months ago
Aristocrat Gaming - Software Developer in Test

Aristocrat Gaming

Las Vegas, Nevada, United States (Hybrid)
1 Month ago
Interface AI - Vice President of Engineering

Interface AI

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Virtuos - Studio Art Director - Japan

Virtuos

Japan (On-Site)
1 Day ago
Techland - Art Director (Dying Light Univere)

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
7 Months ago
IO Interactive - Technical Artist

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
1 Month ago
Cloud Imperium Games - Lead VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
4 Months ago
Romero Games - Lighting Artist

Romero Games

Galway, County Galway, Ireland (Remote)
1 Month ago
Niantic - Technical Art Manager, Pokémon GO

Niantic

San Francisco, California, United States (Hybrid)
2 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Day ago
Rockstar Games - Senior Engine Programmer

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
Innovecs - Middle Technical Artist

Innovecs

Ukraine (Remote)
8 Months ago
Vertigo Games - Lead Technical Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world’s most differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming. The new company combines WarnerMedia’s premium entertainment, sports and news assets with Discovery’s leading non-fiction and international entertainment and sports businesses.

Atlanta, Georgia, United States (On-Site)

Illinois, United States (On-Site)

Masovian Voivodeship, Poland (Hybrid)

Atlanta, Georgia, United States (On-Site)

Ottawa, Ontario, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Warner Bros. Discovery

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug