Senior Game Designer

3 Weeks ago • 5 Years + • Game Design

Job Summary

Job Description

Uken seeks a Senior Game Designer to spearhead development on a flagship mobile game. Collaborating with product managers, developers, and artists, this role will focus on creating engaging social gaming experiences. Responsibilities include conceptualizing features and mechanics, prototyping and testing, balancing game economies, conducting A/B testing to optimize KPIs, analyzing user behavior, mentoring junior designers, and collaborating with developers and artists on implementation. The ideal candidate possesses at least 5 years of game design experience, strong free-to-play game mechanics knowledge, and proficient GDD and feature specification documentation skills. Experience with wireframing/prototyping tools, data-driven design communication, and competitor analysis is also essential.
Must have:
  • 5+ years Game Design experience
  • Free-to-play game mechanics expertise
  • GDD & Feature Spec documentation
  • Game economy balancing
  • A/B testing & data analysis
  • Wireframing/Prototyping skills
Good to have:
  • Shipped 3+ large-scale F2P games
  • Team management experience
  • Programming background
  • Math/Economics/Finance foundation
Perks:
  • High-end laptop & mobile device
  • Competitive salary, benefits
  • Collaborative culture
  • Remote work & team events
  • 4-day workweek

Job Details

Uken is looking for a Senior Game Designer to become a driving force on a flagship title. This role will work closely with Product Managers, Developers and Artists to create amazing, fun, social mobile game experiences. 


As a Ukenite, you'll be working on meaningful things like:

  • Conceptualizing features and mechanics in detail
  • Prototyping and testing new mechanics and systems
  • Balancing features and fine tuning the in-game economies
  • Proposing and deploying AB tests to improve KPI’s
  • Analyzing user behaviour and metrics to perfect the game experience
  • Mentoring and collaborating with other game designers
  • Working closely with developers and artists to implement ideas
  • Researching competitors and deconstructing top games


 Your background should include:

  • At least 5 years experience as a Game Designer
  • Proven game design talents and excellent knowledge of free to play game mechanics
  • The ability to think through and document designs resulting in cohesive GDDs and feature specs
  • The ability to comfortably build spreadsheets to manage game economies and feature balance
  • Experience working with wireframing / prototyping tools to solidify the UX of each feature
  • The ability to communicate product design and paint a picture with data
  • An appetite to learn, grow, and take on increasingly more responsibility

 It'd be a big plus if you have:

  • Shipped at least 3 large scale or 5+ smaller scale free to play social/mobile game(s)
  • Experience managing a team of game designers
  • A background in programming
  • A strong foundation in math, economics, or finance

 We believe in a fun & meaningful work environment:

  • You'll be equipped with a high-end laptop, mobile device 
  • Competitive salary, extended health and dental benefits and allowances
  • You’ll work in a collaborative, coaching and mentoring culture 
  • Remote and in-person team building events and celebrations
  • 4 Day Workweek and Remote Work model! 

About Us

Uken builds games that people everywhere love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. In 2020, Uken released Ava’s Manor, a solitaire game where users renovate and decorate the manor while discovering mysterious clues and dabbling in a romantic love story. 

We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use.

We take entertainment seriously.

Uken welcomes applications from racialized people, Indigenous peoples, people with disabilities, and people from gender and sexually diverse groups who would contribute to the further diversification of our team.

Uken is committed to offering reasonable accommodation to job applicants with disabilities. If you need assistance or accommodation for any part of the selection process due to a disability, please contact us at jobs@uken.com

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About The Company

Uken builds games that people everywhere love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. In 2020, Uken released Ava’s Manor, a solitaire game where users renovate and decorate the manor while discovering mysterious clues and dabbling in a romantic love story.

We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use.

We take entertainment seriously!

Toronto, Ontario, Canada (On-Site)

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