Requirements
Required skills:
● 2+ years in UX Design or similar roles.
● A strong portfolio demonstrating robust knowledge of design fundamentals
● Basic knowledge of games (be it mobile, PC, console, board games etc)
● Empathy for players, young and old
● A keen eye for aesthetics and strong opinions on it
● Great communication skills, particularly the ability to communicate design
decisions
● Decent research, observation and deconstruction skills
● Proficiency in Figma (preferred) or similar wireframing tools
Bonus points:
● If you love games. This helps you empathise with players a lot more easily.
● Visual design skills are also good to have. This enables you to communicate
better with the game artists.
● If you have experience designing for accessibility. Many of our players have
additional needs and it’s always good to have a designer who’s particularly
mindful of it.
● If you’re able to use mathematics to your advantage. A lot of design
decisions are data-driven, and understanding the numbers gives you an edge