Advanced Software Engineer

2 Months ago • 5 Years +

About the job

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Advanced Software Engineer

The Job

Avalanche, a division of WB Games Inc.is seeking an Advanced Software Engineer to join our growing team of talented industry veterans working on our game Hogwarts Legacy, an open world, action RPG set in the Wizarding World.

This person will work closely with the project engineering, art, and design leads to develop high-quality game features for AAA games for Next Generation platforms. They must demonstrate high competency for gameplay and feature development and a true passion for game development. Moreover, will own and support a variety of game systems and platforms including performance analysis and optimizations.

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing software applications using a variety of technologies.


What part will you play?

  • You will be developing and implementing key game systems and features, as well as integrating with internal and external shared services and libraries.
  • Participate in all parts of the development process from concept through to live-ops
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code
  • Perform peer code reviews and champion a high standard of code excellence
  • Collaborate with the design team to build gameplay systems and supporting tools
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment
  • Mentor junior engineers and provide design guidance on new features
  • Self-manage programming tasks and coordinate with the production team
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive

What do we need from you?

  • 5+ years of professional software engineering experience, working on cross-functional teams
  • Experience on at least two successfully-published game titles or equivalent
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience
  • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.)
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures
  • Strong 3d Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.)
  • Knowledge of Console and/or PC development best practices
  • Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.)
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline
  • Strong problem solving, debugging, and troubleshooting skills
  • Clear, concise, and transparent communicator - both written and verbal
  • Be a self-motivated team player with a positive attitude and strong work ethic
  • Ability to self-manage when given prioritized goals and objectives
  • Seek out opportunities to improve technically and professionally
  • A passion for video games

Good to Have

  • Understanding of Unreal Engine Blueprints
  • Understanding of Performance Analysis and Optimizations
  • Experience with scripting languages such as Python
  • Build Farm Experience for CI/CD
  • Tools Development for Developer Iteration and Workflows

How We Get Things Done...
This last bit is probably the most important! Here at WBD, our guiding principles are the
core values by which we operate and are central to how we get things done. You can
find them at www.wbd.com/guiding-principles/ along with some insights from the team
on what they mean and how they show up in their day to day. We hope they resonate
with you and look forward to discussing them during your interview.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world’s most differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming. The new company combines WarnerMedia’s premium entertainment, sports and news assets with Discovery’s leading non-fiction and international entertainment and sports businesses.

Illinois, United States (On-Site)

California, United States (On-Site)

New York, United States (Hybrid)

View All Jobs

Similar Jobs

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Tencent - 资深软件工程师 Sr. Software Engineer

Guangdong Province, China (On-Site)

Hypersonic Laboratories - Gameplay Software Engineer

Worldwide (Remote)

Hypersonic Laboratories - Gameplay Software Engineer

Worldwide (Remote)

Riot Games - Senior Software Engineer - Monetisation, LoL

County Dublin, Ireland (On-Site)

Electronic Arts - Software Engineer II

Washington, United States (On-Site)

Electronic Arts - C++ Software Engineer - College Football

Florida, United States (On-Site)

Similar Skill Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Warner Bros. Games - Financial Analyst (FCRA)

Mexico (Hybrid)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

The Workshop - Head of Security

Andalusia, Spain (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

The Walt Disney Company - Rigging Supervisor

British Columbia, Canada (On-Site)

Jobs in Salt Lake City, Utah, United States

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Riot Games - Game Producer III, Game Loop - 2XKO

California, United States (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Tencent - Senior Business Partnership Manager

California, United States (On-Site)

Tencent - Marketing Specialist

California, United States (On-Site)

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Epic Games - Technical UI Designer

North Carolina, United States (On-Site)

Software Engineering Jobs

Aristocrat Gaming - Safer Gambling Specialist

Sliema, Malta (Hybrid)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

The Workshop - Head of Security

Andalusia, Spain (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)