Blender Texturing Artist

1 Year ago • All levels

Job Summary

Job Description

Blender Texturing Artist needed to apply textures to 3D models using existing libraries. Must have strong Blender skills and experience in texturing, UV mapping, and mesh optimization.
Must have:
  • Blender Texturing
  • UV Mapping
  • Mesh Optimization
  • 3D Model Texturing
Good to have:
  • PBR Workflows
  • 3D Modeling Software
  • Lighting & Shading
  • Other Texturing Software

Job Details

About the job

PLEASE READ THE DETAILS BELOW CAREFULLY BEFORE APPLYING FOR THE JOB.


We are seeking skilled Blender 3D Texturing Artists to join our team. The ideal candidate will be proficient in applying textures to 3D models using Blender software. This role primarily involves texturing existing 3D models, as well as performing tasks such as unwrapping and mesh optimization to ensure high-quality results.


Please note that this position does not involve modeling or creating new PBR textures, as we already maintain a comprehensive texture library.


The primary responsibility is to simply apply textures to 3D models.


Apply here: https://tally.so/r/nG1J8e


Responsibilities:

  • Apply textures to 3D models in accordance with project requirements and artistic direction.
  • Collaborate with the creative team to understand project goals and objectives.
  • Conduct unwrapping and UV mapping of models to optimize texture application.
  • Perform mesh optimization to ensure efficient rendering and optimal performance.
  • Ensure consistency and quality across all textured assets.
  • Stay updated on industry trends and best practices in 3D texturing techniques.


Requirements:

  • Proficiency in Blender software with a strong understanding of its texturing tools and capabilities.
  • Demonstrated experience in applying textures to 3D models in a professional setting.
  • Solid understanding of UV mapping, unwrapping, and mesh optimization techniques.
  • Strong attention to detail and ability to maintain consistency in texture quality.
  • Excellent communication and collaboration skills to work effectively within a team environment.
  • A portfolio showcasing previous work in 3D texturing is required.


Preferred Qualifications:

  • Experience working with PBR workflows and shaders.
  • Familiarity with other 3D modeling and texturing software is a plus.
  • Understanding of basic principles of lighting and shading in 3D rendering.


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About The Company

The Largest 3D Asset Library: Over 150,000 Assets, Including 3D Models, PBR Textures, Foliage, Decals, Characters, IES Profiles, and HDRIs.

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