About the job

SummaryBy Outscal

Character Artist with 5+ years of experience, strong modeling, texturing, and anatomy knowledge. Must have experience with high-resolution and low-resolution models.

Insomniac is looking for our next Character Artist. In this role, you will be responsible for creating models, textures, and materials for characters and other key assets for studios titles. If this sounds like the opportunity you've been looking for, please read on.

Essential Duties and Responsibilities include the following:

  • Creates high-resolution models, low-resolution models, UV layouts, textures and materials for characters, weapons, and props.
  • Works closely with Lead Character Artist to maintain consistent style under the direction of the Art Director.
  • Optimizes models and textures to ensure quality and performance.
  • Integrates and checks character assets in context in the game to identify scale and design issues.
  • Uses advanced knowledge of human and animal anatomy to ensure that models achieve a high level of functionality and design aesthetics.
  • Meets with other artists to discuss style and technique and maintain visual consistency.
  • Communicates with Rigging and Animation Departments to ensure models deform correctly and are functional.
  • Actively participates in technical and artistic problem solving by communicating with other members of the team and other departments
  • Solves problems with visual design; fills in the gaps between concept art and modeling.
  • Other duties may be required.

Supervisory Responsibilities: This job has no supervisory responsibilities.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.

Education and/or Experience: Five plus years related experience and/or training/education; or equivalent combination of education and experience.

We look forward to hearing from you. Please use the link below and apply. Thank you!

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

Profit Sharing (PSS Only)

$115,900 — $173,900 USD

$115.9K - $173.9K/yr (Outscal est.)
$144.9K/yr avg.
California, United States

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

United States (On-Site)

California, United States (On-Site)

United States (On-Site)

United States (Remote)

United States (On-Site)

United States (On-Site)

California, United States (On-Site)

United States (On-Site)

View All Jobs

Similar Jobs

Warhorse Studios - Technical Character Artist

Prague, Czechia (On-Site)

IO Interactive - Technical Character Artist

Skåne County, Sweden (Hybrid)

IO Interactive - Technical Character Artist

Catalonia, Spain (Hybrid)

IO Interactive - Technical Character Artist

İstanbul, Türkiye (Hybrid)

Electronic Arts - Character Artist - EA Sports NHL

British Columbia, Canada (On-Site)

Electronic Arts - Character Artist

Shanghai, China (On-Site)

Electronic Arts - Character Artist Intern

England, United Kingdom (Hybrid)

Sledgehammer Games - Lead Character Artist

Ontario, Canada (On-Site)

Sledgehammer Games - Character Artist

Ontario, Canada (On-Site)

Epoch Games - 3D Character Artist

North Carolina, United States (Remote)

Similar Skill Jobs

Liquid Development - Hard Surface Concept Artist

Mexico City, Mexico (Hybrid)

Expression Games - Environment Artist - UK

Worldwide (Remote)

Ubisoft - Junior Cinematic Animator

Catalonia, Spain (Hybrid)

IO Interactive - Technical Character Artist

Skåne County, Sweden (Hybrid)

IO Interactive - Technical Character Artist

Catalonia, Spain (Hybrid)

IO Interactive - Technical Character Artist

İstanbul, Türkiye (Hybrid)

IO Interactive - Senior Gameplay Animator

Catalonia, Spain (Hybrid)

IO Interactive - Senior Gameplay Animator

England, United Kingdom (Hybrid)

Jobs in California, United States

2K - Director of Customer Success

Oregon, United States (On-Site)

Azra Games - Mid-level Software Engineer (Visual Scripter)

California, United States (Hybrid)

Electronic Arts - Intern, FC Brand Design

Oregon, United States (On-Site)

Aristocrat Gaming - Field Service Technician

California, United States (On-Site)

GungHo Online Entertainment America, Inc. - Associate Producer (Japanese Bilingual)

California, United States (Hybrid)

Azra Games - Senior Software Unity Engineer

California, United States (Hybrid)

Starkflow - Safety Manager- Traffic Control

Texas, United States (On-Site)

Trek Bicycle - Service Manager

Michigan, United States (On-Site)

Art Jobs

Liquid Development - Hard Surface Concept Artist

Mexico City, Mexico (Hybrid)

Expression Games - Environment Artist - UK

Worldwide (Remote)

Warhorse Studios - Technical Character Artist

Prague, Czechia (On-Site)

Electronic Arts - Art Director

Shanghai, China (On-Site)

IO Interactive - Technical Character Artist

Skåne County, Sweden (Hybrid)

IO Interactive - Technical Character Artist

Catalonia, Spain (Hybrid)

IO Interactive - Technical Character Artist

İstanbul, Türkiye (Hybrid)

Blizzard Entertainment - Senior 3D Environment Artist

Catalonia, Spain (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug