Mid-level Software Engineer (Visual Scripter)

2 Months ago • 1-3 Years

About the job

Job Description

We're searching for a passionate Mid-Level Software Engineer to develop dynamic combat abilities for our game using our in-house visual scripting engine. You'll leverage C# and Unity 3D, collaborate with designers, and ensure engaging, balanced gameplay. Prior experience with visual scripting tools is a plus.
Must have:
  • C# & Unity
  • Visual Scripting
  • Combat Systems
  • Game Development
Good to have:
  • Unreal Blueprints
  • Performance Optimization
  • Gameplay Design
  • Team Collaboration
Perks:
  • Unlimited PTO
  • Technology Budget
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We are looking for a passionate Mid-Level Software Engineer to join our team, with a focus on developing abilities for player characters and enemies using our in-house visual scripting engine, similar to Unreal Blueprints.

Description:

In this role, you will be at the heart of creating exciting and dynamic combat abilities, shaping how our characters and enemies interact and fight. You'll use both Unity 3D and our custom visual scripting engine to craft a variety of abilities, ensuring an engaging and balanced gameplay experience. The ideal candidate will have a passion for game development, a strong foundation in C#, and experience (or eagerness to learn) visual scripting tools.

Responsibilities:

  • Design and implement combat abilities for player characters and enemies using our in-house visual scripting engine.
  • Collaborate with designers and artists to bring abilities to life, ensuring they are engaging, functional, and balanced.
  • Use C# and Unity 3D to further enhance and optimize the performance of in-game abilities.
  • Test, debug, and iterate on abilities to ensure they meet gameplay and performance standards.
  • Continuously improve and innovate on our ability creation process and tools.
  • Work closely with the team to ensure abilities align with the overall game vision and combat mechanics.

Qualifications:

  • 1-3 years of professional game development experience, ideally with a focus on gameplay or combat systems.
  • Proficiency in C# and Unity 3D.
  • Familiarity with visual scripting engines (such as Unreal Blueprints) or a strong willingness to learn.
  • A passion for creating compelling and fun combat mechanics.
  • Strong problem-solving skills and a collaborative mindset.
  • Ability to work closely with other disciplines (designers, artists, etc.) to achieve gameplay goals.

The perks of working at Azra:

  • Competitive salary, equity & token packages
  • Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 😏
  • An authentic office environment where you get to be YOU

Base Salary Range: $106,000 - $159,000. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

View Full Job Description
$106.0K - $159.0K/yr (Outscal est.)
$132.5K/yr avg.
California, United States

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About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

Texas, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

Texas, United States (On-Site)

Texas, United States (Hybrid)

Texas, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (On-Site)

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