Environment Artist (Senior/Principal)

9 Months ago • 8 Years + • $196,500 PA - $247,133 PA

Job Summary

Job Description

Senior/Principal Environment Artist with 8+ years experience in AAA game development creating high-quality environment art assets.
Must have:
  • AAA game dev
  • Maya & Zbrush
  • Photoshop & Substance
  • Material Creation
Good to have:
  • Concept Design
  • Level Design
  • Unreal Engine
  • Unity Engine
Perks:
  • Equity offered
  • Comprehensive benefits

Job Details

Bonfire Studios is seeking an exceptional Senior/Principal Environment Artist to join our team and help us craft the immersive world of our latest original IP.  The ideal candidate is a highly skilled world builder with a proven track record of creating AAA-quality environment art assets, including architectural kits, materials, vistas, props, and set dressing. This is a fantastic opportunity for a creative and collaborative individual with a developer-first mindset and extensive experience in concept and level design to make a significant contribution to our gameplay experience.

Bonfire Studios is a highly collaborative, cross-disciplinary environment where every developer’s voice shapes the company, the game, and the tasks we work on each day. As an Environment Artist on a small, focused team, you will have the opportunity to help shape our new IP and create amazing experiences for our players.

About the role…

    • You will use your skills in modeling and sculpting, texturing, UV Layout, and material creation to develop high quality 3D environment assets that will help build out our worlds.
    • You will collaborate within multi-disciplinary teams focused on world building and visual storytelling. You will be responsible for creating fully flushed out architectural kits from existing concept/block out to completion.
    • You will ensure that environment art assets are of the highest artistic quality and uphold the integrity of the game’s visual aesthetic and work in service of the game’s design.
    • You will have the opportunity to conduct research for reference materials and push the overall quality.
    • Your ideas and input are welcomed and valued; our team members inspire each other.
    • You will collaborate with other disciplines to make sure artwork delivers visual fidelity and gameplay needs.
    • You'll wear many hats, have ample opportunity to utilize your prior experience creating worlds, and also be supported in experimenting with new areas of interest to you.
    • Your ultimate impact on the studio will be unbounded; we lean on each other's passions and embrace one another's unique perspectives on game development to help us all grow as a team together. You will have many opportunities to contribute to areas of the game and the company outside your core focus.

We’re excited about you because you…

    • Believe, as we do, that great games are the product of great teams that put their people first.
    • Ideally have 8+ years of experience as a 3D Environment Artist, with at least one shipped AAA game.
    • You have an eye for architecture, material definition, color theory, 2D & 3D design.
    • Have proficiency in Maya (or any 3D modeling package), Photoshop, ZBrush and Texture creation/Material editing (Substance Painter/Unreal/Unity).
    • Have familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, and engine parameters/optimizations.
    • Want to have a large impact while collaborating with other talented developers in a tight knit AAA studio, rolling up your sleeves and using your passions and interests to shape your role at the company.
    • Thrive on collaboration and communicate well with developers of all disciplines.
    • Are open, humble, eager, and excited about learning and contributing in multiple areas of the studio. Your curiosity propels you to jump in and dive deep on new problems.
    • Value building trust with the people you work with.
    • Value working with a diverse team and welcome different perspectives.
    • Have a growth mindset and also care about helping others develop.
    • Are as passionate about the creative process and developing games as we are!
The base salary range for this position is $196,500 - $247,133. The range doesn't tell the whole story - we are always open to candidates at different stages in their careers and consider candidates' potential impact holistically, not just their years of experience or skill level. There is also more to our total comp package than salary, we offer equity to every new hire as well as a comprehensive benefits package and more. We will be happy to share more about our compensation opportunities when we chat with you!

You can learn more about Bonfire's studio culture, team, benefits, and perks on our website: www.bonfirestudios.com. Any information you submit is used for recruiting purposes only, and is never shared. You can learn more in our privacy policy.

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About The Company

Bonfire Studios is an independent game studio in Costa Mesa, California. Our purpose is to build friendships by creating legendary experiences that bring players closer together - united in a sense of adventure, exploration and fellowship.


 

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

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