Senior Combat Planner for 3A Realistic Action Game in Development (Shenzhen)

18 Minutes ago • 5 Years +
Combat Design

Job Description

TiMi Studio Group, a Tencent Games team, seeks a Senior Combat Planner for a 3A realistic action game. This role involves building the core combat framework, perfecting 3D melee game systems, and designing hero gameplay, visuals, and skills. The planner will also ensure high-quality animations, effects, audio, and optimal 3C operational feel for players in a 3D environment. The team aims to enhance global player entertainment and explore games' social value.
Must Have:
  • 5+ years of game planning experience
  • 3+ years of combat/character module experience in ARPG, MOBA, or action MMO games
  • Highly sensitive to hero actions and performance, capable of continuous refinement
  • Ability to accumulate methodologies and design combat frameworks, abstracting mainstream PVP game models
  • 300+ hours of experience playing 'search, fight, retreat' (SDR) type games with thorough understanding of core gameplay
  • Proficient in using UE5 with strong hands-on ability

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Business Introduction

TiMi Studio Group, a game development and operations team under Tencent Games. Upholding the vision of enhancing the entertainment quality for global players, TiMi has diligently cultivated various game segments, establishing leading core R&D capabilities both domestically and globally. Since its establishment in 2008, TiMi has continuously launched multiple popular products, covering various categories such as multiplayer competitive, RPG, shooting, racing, strategy, and casual games, with rich cross-platform development experience. Its works include well-known games such as 'Honor of Kings', 'QQ Speed', 'CrossFire: King of Shooter', 'Call of Duty: Mobile', 'Happy Match', 'Return to Empire', 'Pokémon UNITE', and 'Metal Slug: Awakening', providing excellent game entertainment experiences for hundreds of millions of users worldwide. While expanding its categories, TiMi is also committed to exploring the social value of games through cultural and creative practices and esports exploration, empowering games and spreading positive energy to more players.

Job Responsibilities

1. Responsible for building the core combat framework of the game and perfecting the combat system for 3D melee games;

2. Responsible for the design and development of hero gameplay, appearance, and skills within the game, while controlling the quality and clarity of hero animations, special effects, and audio;

3. Grasp the 3C operational feel and feedback experience of heroes, ensuring the player's control experience in a 3D perspective;

Job Requirements

1. Possess more than 5 years of game planning experience, with more than 3 years of combat/character module work experience in ARPG, MOBA, or action MMO games;

2. Highly sensitive to hero actions and performance, capable of continuously refining and optimizing the experience;

3. Possess the ability to accumulate methodologies and design combat frameworks, capable of abstracting mainstream PVP game combat models;

4. Have at least 300+ hours of experience playing 'search, fight, retreat' (SDR) type games, and a thorough understanding of the core points of SDR gameplay;

5. Proficient in using UE5, with strong hands-on ability.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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