Concept Artists play an important role at Embark, not just to work with initial concept work and pitches, but also to help align the team and enable the team to reach the vision and direction. They work with all crafts and other parts of the organization to visualize and help Embark to excel.
We see the Concept Artist as a role that is deeply embedded in the team; involved in every step of game creation: from the start of the concept exploration, to marketing and communication, to bug fixes, polish and paintovers and to working close to gamers in the live phase of the game. Due to the versatile and cross-disciplinary nature of a Concept Artist, they need to work closely with other crafts and have great communication and collaboration skills.
A Concept Artist at Embark needs previous experience within game development to understand the limitations of real time entertainment, great understanding of art, architecture, anatomy, nature, composition, lighting, colour theory, materials and composition.
The wim project is now looking for a Concept Artist to join us asap (6 months contract), with possible extension during 2025!
As you'll be working with our European colleagues we are only open to applicants that are working from a similar time zone (UTC/GMT +2 hours)
Example of responsibilities
It would be awesome if you have
At Embark we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome people from all backgrounds and are looking forward to reading more about you (in English)!
Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.