We are looking for a Game Designer / System Designer to help maintain and design our idle / action arcade games on mobile. Working closely with the team, you will work with our Unity game project to create and implement assets, create maps, and ensure proper execution / logic related to our game mechanics and constraints. This includes writing game design documents, developing features, designing coherent maps, building and testing levels directly in the Unity editor, defining parameters, balancing game difficulty, proposing new level mechanics, organizing internal playtests, and collaborating with data analysts to improve levels. You will have a strong impact on the company by contributing to decisions on our portfolio games with a multidisciplinary team.