Summer Internship: Engineering_Rendering

3 Months ago • All levels

Job Summary

Job Description

This summer internship for a Rendering Engineer at Pearl Abyss involves developing and improving game engine components, focusing on core systems and real-time rendering. The role requires multi-platform porting and optimization of the engine. Responsibilities include contributing to the development of the core game engine, implementing and optimizing real-time rendering techniques, and ensuring compatibility across multiple platforms. Candidates must be proficient in C++ programming, possess excellent communication and teamwork skills, and be eager to embrace new technologies and ideas. Experience with graphics pipeline implementation, hardware architecture understanding, and a solid foundation in math and physics are highly valued.
Must have:
  • C++ Programming Proficiency
  • Excellent Communication & Teamwork
  • Proactive in adopting new technologies
  • Game Engine Component Development
  • Real-time Rendering Optimization
  • Multi-platform Porting
Good to have:
  • Graphics Pipeline Implementation Experience
  • Deep Understanding of Hardware Architecture
  • Strong Math & Physics Background

Job Details





담당업무

  • 게임엔진 구성요소 개발 및 개선
  • 코어시스템, 실시간 렌더링
  • 멀티플랫폼 포팅 및 최적화

 


 

필수 경험 및 역량

  • C++ 프로그래밍 언어를 능숙하게 다루실 수 있는 분
  • 원활한 커뮤니케이션과 협업 능력을 갖추신 분
  • 새로운 기술이나 아이디어 적용에 적극적이신 분

 


 

우대사항

  • 그래픽스 파이프라인 구현 경험이 있으신 분
  • 하드웨어 아키텍처에 대한 깊은 이해가 있으신 분
  • 수학, 물리 등 공학적 지식이 탄탄하신 분

[공통 우대사항] 국가보훈대상자 및 장애인은 관련 법규에 의거 우대합니다.

 


 

근무정보

  • 근무기간 : 2025.06.30(월) ~ 2025.08.22(금)
  • 근무지 : 펄어비스 홈 원 (경기도 과천시 과천대로2길 48)
  • 과제 또는 실무가 진행되는 인턴십입니다.




 

지원 관련 정보
  • 모집기간 : ~ 2025.05.14(수) 오후 3시
  • 필수 제출 서류 : 입사 지원서, 포트폴리오

 


 

채용 절차



 

유의사항
  • 인턴십 관련 문의는 를 참고해 주세요.
  • 최근 3개월 이내 펄어비스 채용에 지원하셨다면 지원이 어렵습니다. 3개월 이후에 지원 바랍니다.
  • 다른 궁금한 부분이 있으신 경우, 카카오톡 채널(@펄어비스채용)로 문의 부탁드립니다.
  • 입사지원서 내용 및 제출서류가 허위로 판명될 경우 합격 및 채용이 취소될 수 있습니다.




 

복리후생 제도

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