As a Technical Artist in the Game Department, you will primarily support artists on the technical side while acting as a bridge between them and engineers. You will be responsible for facilitating communication between both parts of the team. Your responsibilities include the development and maintenance of production pipelines and workflows, and planning and developing the best ways to implement the latest technologies into the production environment. We are looking for someone who can proactively address various technical challenges, understand the work of both artists and engineers, and has strong communication skills to facilitate smooth collaboration. We also seek someone who is always interested in the latest technologies and is willing to take on new challenges.