UI Designer (World of Warships)

3 Months ago • All levels

Job Summary

Job Description

The World of Warships team is seeking a Game Interaction Designer and User Interface Designer in Belgrade. This role involves collaborating with the development team to enhance current game mechanics and develop new ones. Responsibilities include designing combat and service interfaces, maintaining the visual style of the game interface, and iteratively improving design based on user feedback. The designer will also be involved in writing user-oriented game texts and preparing project documentation. This position requires the ability to work within established interface rules, match the visual style, and detail the rules for building interfaces and visual guidelines.
Must have:
  • Ability to work with existing interface rules.
  • Ability to match the established visual style.
  • Knowledge of raster and vector programs.
  • Intermediate or higher level of English.
Good to have:
  • Art education.
  • Engineering education.
  • Experience with complex interaction systems.
  • Ability to draw by hand.
Perks:
  • Annual leave of 20 working days.
  • Additional paid time off.
  • Sick Leave Compensation, Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities.
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program

Job Details

Job Overview

The World of Warships team is looking for a Game interaction designer and user interface designer in Belgrade. Together with the development team, you will work on improving current game mechanics and creating new ones. Tasks include designing combat and service interfaces.

World of Warships game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas.

Apply and join us in building the future of World of Warships!

What will you do?

  • Interact with game designers, interface assembly technicians, artists and text editors.

  • Design the user interface from a sketch to the final implementation and author's control of the interface assembly.

  • Design and support of interaction systems and visual systems for solving game design problems.

  • Maintain and improve the visual style of the game interface.

  • Control the visual quality of the UI at each stage of production: conception, design layouts, implementation into the game.

  • Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development.

  • Write user-oriented game texts and work with the game text editor.

  • Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system.

What are we looking for?

  • Ability to work with established stereotypes and rules of the current game interface and its principles of interaction.

  • Ability to match the established visual style of the game when designing interfaces.

  • Ability to detail and clearly fix the rules for building interfaces, visual guidelines in the project documentation.

  • Knowledge of raster and vector programs, prototyping programs (Adobe Photoshop, Adobe Illustrator, Figma).

  • Intermediate or higher level of English

What additional skills will help you stand out?

  • Art education.

  • Engineering education.

  • Experience with complex interaction systems.

  • Ability to draw by hand.

Work mode

Onsite during probation periodn, and hybrid mode (3 days from office and 2 days from home) after probation period. 

Benefits

  • Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)

  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)

  • Sick Leave Compensation, Maternity Leave Benefits  

  • Premium Private Health Insurance

  • Career development and education opportunities within the company

  • English clubs and platform for learning languages

  • Mental well-being program (iFeel)

  • Commuting allowance

  • Company events

  • FitPass membership

  • Discounts for employees

  • Personal Gaming Account

  • Coffee, fruits, and snacks in the office

  • On-site canteen with subsidized prices for food and drinks

  • Seniority Awards

  • Referral program - you can recommend the best talents to the Company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a place where ideas, no matter how crazy, can be realized. Not every gaming company can offer such creative freedom. Discover the latest news. Become a trusted and recognized member of a constantly evolving team, where your creativity can flourish and there is always room to grow.

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