3D Technical Art Director

8 Months ago • 10-10 Years • Technical Art

Job Summary

Job Description

Lead 3D art development for immersive training environments. Expert in DCC apps, Unreal Engine, and XR technologies. Strong leadership and communication skills required.
Must have:
  • 3D art development
  • XR technologies
  • Unreal Engine
  • Team leadership
Good to have:
  • Procedural geometry
  • Vehicle modeling
  • Procedural texturing
  • Communication skills
Perks:
  • Innovation culture
  • Process improvement

Job Details

Description

As the 3D Technical Art Direct f HTX Labs, you will rept to the Vice President of Immersive Solutions and provide technical direction and oversight f the immersive environments built by our development team creats. You will wk with our teams to ensure HTX Labs’ high quality standards are consistently met, help the team proactively identify challenges, and drive solutions to streamline and accelerate 3D content creation. Ideally this role will focus on optimizing processes f scale and asset reusability. The 3D Technical Art Direct will be responsible f management of the team of Artists and Engineers on the Immersive Solutions team and wk closely with the Direct of Content Production to ensure timely and quality delivery of XR solutions to our customers. Regular communication across time zones will be needed and minimal travel is also likely.

Responsibilities
Wk with Program Management and Production teams to build immersive training environments on our EMPACT platf
  • m.
  • Define and ensure w
  • k meets established HTX Labs standards.
  • Bridge the gap between production and customer expectations, advancing technology into the development process to increase speed, agility, creativity, and effective communication.
  • Research and champion the use of new software, tools, and equipment to grow knowledge and HTX’s leadership position in content development.
  • Expl
  • e emerging technologies and processes to accelerate the evolution of 3D capabilities to design and implement scalable art pipelines.
  • Manage and implement sh
  • t and long-term strategies critical to drive digital evolution in immersive environments.
  • Embody a culture of innovation and continual process improvement, creating space f new ways of wking, testing, and learning, with an eye towards improving quality of w
  • k, and speed to delivery.
  • Expl
  • e emerging technologies and processes to accelerate the evolution of 3D capabilities to design and implement scalable art pipelines.
Skills
Extensive experience developing and improving content w
  • kflows and pipelines.
  • Expert knowledge of several DCC apps such as Maya, Houdini, Substance, Blender,
  • Photoshop.
  • Extensive experience w
  • king in partnership with technology teams and the business to research, select and improve processes.
  • Deep understanding of immersive content creation, ideally within the context of training.
  • Ability to wk in an extremely collab
  • ative environment.
  • Strong customer
  • ientation and creative drive.
  • Project management skills.
  • Passion f
  • solving challenging, impactful problems.
  • Specializations (1 m
  • e):
    • Procedural scene and geometry creation.
    • Vehicle sets
    • heavy equipment modeling.
    • Procedural surfacing/shading and texturing.
  • Effective at communicating with different audiences: artists, engineers, and managers.
  • A willingness to jump into the unknown and solve new technical and creative problems.
  • Comf
  • table engaging and building relationships with multiple teams and individuals located in different physical locations.

Qualifications
  • 10+ years of experience in 3D art development and XR technologies.
  • 8+ years of game development experience, ideally in AAA games, serious games
  • engine development.
  • 5+ years advanced skills in Unreal Engine.
  • Pri
  • experience leading a team of artists and engineers.
  • Must be authized to w
  • k in the US

Repts directly to the VP of Immersive Solutions

We are interested in qualified candidates who are eligible to wk in the United States.
We are not able to spons visas at this time.

Click to email resume

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About The Company

We are a Houston-born, remote commercial software company founded in 2017 on a mission to revolutionize the way critical training is created, deployed, and measured across the Department of Defense and commercial enterprise. Our vision to disrupt traditional training methods through immersive learning tools - employing XR technology and high-fidelity simulations to align with evolving learning methodologies drives innovation across our organization. To address a growing demand to provide safe, engaging, and accessible immersive training, HTX pioneered the development and delivery of the EMPACT® Immersive Learning Platform. EMPACT enables users to rapidly develop, create, distribute, and measure realistic, immersive training content anytime, anywhere, on any device. At HTX Labs, we’re dedicated to powering the future of learning today and the EMPACT Platform offers the modern infrastructure necessary to scale and sustain dynamic immersive training content to elevate the proficiency and preparedness of our next-generation workforce.

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