RIGGING ARTIST

3 Months ago • 4 Years +

About the job

  • Our Artists are responsible creating a variety of 3D effects for advertising and digital projects. Read More

    Our Creative team is responsible for successfully executing the multifarious CGI and VFX projects for leading clients.


    Responsibilities:

    • Create high end rigs with special emphasis on realistic facial and muscle system
    • Maintain rigs and provide technical supports in animation, simulation and dynamics
    • Troubleshoot on floor rigging issues

    Requirements:

    • 4+ years of experience in feature film/VFX/game cinematic production as a rigging artist
    • Extensive Knowledge of Maya
    • Python and Mel scripting are a plus
    • Understanding of current CG / VFX production pipelines from asset build to shot production
    • Capable of creating CG work flows
    • Strong problem-solving skills
    • Interpersonal, and communication skills, with the ability to work closely with other departments
    • Self-motivated, strong communication skills and a team-player

About The Company

Famulus is an Entertainment Company, delivering excellence in Creative Design, Animation, Visual Effects Development, Project Management and Construction Management. Our highly collaborative team of experts and dreamers consists of master planners, producers, creative directors, designers, artists, graphic designers and ride and attraction technicians, along with a world-class lineup of project-based consultants and freelance vendors. These professionals have extensive years of experience in developing projects and designing theme parks and attractions with industry heavyweights like Disney, Universal, DreamWorks, Paramount, MGM, Warner Bros., Sony Pictures and Industrial Light and Magic.

India (On-Site)

India (On-Site)

India (On-Site)

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