Senior Game Designer, Idle Genre, remote

3 Months ago • 5 Years + • Game Design

About the job

Job Description

Senior Game Designer for Idle games. 5+ years experience, F2P idle game experience, Mobile game release, Team management.
Must have:
  • Game Designer
  • F2P Idle
  • Mobile Release
  • Team Management
Good to have:
  • Unity Experience
  • Adobe Photoshop
  • Distributed Teams
  • English Communication
Perks:
  • Great Games
  • Diverse Environment
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Description

Zeptolab is looking for an experienced Game Designer to join our Barcelona team!

We have a set of small teams that are working on fresh and unique f2p games. We are looking for a Senior Designer experienced in leading a small cross-functional team through all the stages of the development to the global release, to turn the game into a worldwide hit!

We have a flat structure, and we give our teams as much autonomy and responsibility as possible, as we believe this is the best way to get the best results.

Responsibilities:

  • Lead a small development team working on a new project through prototyping, soft-launch and global release;
  • Generate new ideas and concepts that fit today's market;
  • Work closely with the Product Manager of your team on building the roadmap and proposing new features to improve specific metrics;
  • Turn those features into documentation and tasks for developers and artists;
  • Look into data together with Analyst and Product Manager to see what can be improved;
  • Provide feedback to other game designers on their projects, and seek feedback for your project;
  • Keep up to date on the state of the mobile industry, trends and inspirational games.

What we are looking for:

  • Minimum 5+ years of experience as a Game Designer in mobile gaming;
  • Deep understanding of f2p idle mechanics and experience working on idle genre;
  • Broad understanding of f2p game mechanics and balancing game economies;
  • At least one mobile f2p game successfully released;
  • Team management experience of leading a small development team;
  • Ability to come up with a fresh idea and lead it through prototyping, marketing tests, soft-launch, to make it a global hit;
  • Ability to work in distributed teams;
  • Communication skills in English, both written and verbal.

As a plus:

  • Experience working with Unity;
  • Basic knowledge of Adobe Photoshop.

Why join us:

  • We do something magical and unique – we create great games – and we do it well;
  • We operate in a challenging and rapidly growing mobile gaming industry;
  • ZeptoTeam - is a cohesive team of enthusiastic professionals - so your input will be heard, and your role in the project will be weighty;
  • Diversity and inclusion are important to us. ZeptoLab is committed to creating a diverse environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, colour, religion, age, gender, gender identity or expression, sexual orientation, or disability.
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About The Company

ZeptoLab is a global gaming international company dedicated to the science of fun. 

It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion is candies. 

Since then, Cut the Rope games have been downloaded more than 1,3 billion times. Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 170 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

And there’s more to come! ZeptoLab is an ambitious and growing global entertainment brand: we’re constantly working on new games and aim to expand them beyond smartphone screens. With the help of our partners, we develop toys, clothes and other cool stuff. “Om Nom Stories” cartoon series has exceeded 3 billion views on YouTube and in-game player, and the seasons keep coming! Our mission is to bring fun to every corner of the world, and we’re just getting started.

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