Senior Gameplay Animator

1 Month ago • All levels
Sign up and Unlock PRO benefits for FREE!

About the job

SummaryBy Outscal

Senior Gameplay Animator for AAA games, expertise in Maya, game engine tools, and cinematic animation.

Are you passionate about crafting immersive player experiences through your animations by bringing compelling characters to life? Our award winning Animation team is looking for a Senior Gameplay Animator that will collaborate with our Designers and Gameplay Programmers to create fresh and innovative traversal, combat, hero, and boss gameplay experiences to that will captivate and thrill our players. At Insomniac Games, we're passionate about crafting exceptional animations for AAA games and delivering outstanding new player experiences while fostering well-being!

Essential Duties and Responsibilities include the following:

  • Develop high-quality animations for gameplay characters and cinematics, ensuring alignment with artistic direction and technical standards.

  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and propriety engine tools.

  • Independently troubleshoot and resolve issues that arise.

  • Gameplay responsibilities include hero traversal, combat, boss, mission and open world animations at the highest level using advanced skills in game engine tools.

  • Cinematic responsibilities include: Previz, layout, mocap, assembly, in game implementation and polish.

  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.

  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.

  • Write and maintain JIRA tasks. Collaborate with Leads and Project Managers on prioritizing the backlog and ensuring timely completion of animation tasks.

  • Support independent and embedded Co-Dev resources, organizes work for Ex-Dev resources, creates briefs, and reviews and integrates their deliverables.

  • Guide, tutor, and aid others based on established workflows and provide technical support.

  • Maintain comprehensive documentation of animation processes and techniques to support knowledge sharing and continuity within the team.

  • Explore and establish new techniques to improve efficiency, workflow, and visual fidelity in our animation pipeline. Stay updated with industry trends and technologies to push the boundaries of animation quality.

  • Other duties may be assigned

Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Advanced knowledge of Maya

  • Knowledge of Microsoft Office Suite

  • MotionBuilder and Adobe Premiere a plus

  • Knowledge of common state machine flow in any game engine a plus

We look forward to hearing from you. Please use the link below and apply. Thank you!

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

California, United States (On-Site)

United States (On-Site)

California, United States (On-Site)

United States (On-Site)

United States (On-Site)

View All Jobs

Similar Jobs

Rockstar Games - Gameplay Animator

Scotland, United Kingdom (On-Site)

LightSpeed Studios - Lead Gameplay Animator

California, United States (On-Site)

IO Interactive - Senior Gameplay Animator

Skåne County, Sweden (Hybrid)

IO Interactive - Senior Gameplay Animator

Catalonia, Spain (Hybrid)

IO Interactive - Senior Gameplay Animator

England, United Kingdom (Hybrid)

IO Interactive - Senior Gameplay Animator

İstanbul, Türkiye (Hybrid)

Skybox Labs - Senior Gameplay Animator

British Columbia, Canada (Hybrid)

Cloud Imperium Games - Senior Gameplay Animator

England, United Kingdom (On-Site)

Velan Studios - Gameplay Animator

New York, United States (On-Site)

Similar Skill Jobs

Technicolor Creative Studios - Realtime CG Supervisor

Masovian Voivodeship, Poland (Remote)

Technicolor Creative Studios - Realtime CG Supervisor

England, United Kingdom (Remote)

Electronic Arts - XD/ID Technical Artist - EA SPORTS™ NHL

British Columbia, Canada (On-Site)

Electronic Arts - Senior Lighting Artist

Texas, United States (On-Site)

Electronic Arts - Quality Designer - Frostbite

British Columbia, Canada (Hybrid)

Electronic Arts - Assistant Development Manager

Bucharest, Romania (On-Site)

The Pokemon Company International - Learning & Development Specialist, Organized Play

Washington, United States (Hybrid)

PTW - Senior Game Quality Assurance Tester

Braga, Portugal (On-Site)

Jobs in United States

Fortis Games - Director of Product - Game Tools

United States (Remote)

Unity - Sr. Growth Partnerships Manager

United States (Remote)

Polygon Labs - Technical Program Manager

United States (Remote)

Unity - Executive Assistant

United States (Remote)

OTK media - Campaign Manager

United States (Remote)

Stoic - Software Test Engineer

United States (Remote)

Polygon Labs - Recruiter

United States (Remote)

Social Discovery Group - Head of Brand

United States (Remote)

Animation Jobs

Devoted Studios - 3D Animator Director

Worldwide (Remote)

ZeptoLab - Freelance Senior 3D Animator

Tbilisi, Georgia (Remote)

Dream Game Studios - Senior Character Animator

Maharashtra, India (On-Site)

The Embassy - Animator

British Columbia, Canada (Hybrid)

DNEG - Animator Senior

New South Wales, Australia (On-Site)

Rockstar Games - Gameplay Animator

Scotland, United Kingdom (On-Site)

Turtle Rock Studios - Senior Animator (View Model)

California, United States (Hybrid)

2K - Expert Gameplay Animation Engineer

British Columbia, Canada (Hybrid)

2K - Senior Gameplay Animation Engineer

British Columbia, Canada (Hybrid)

Insomniacs - Rigging Intern - Undergraduate

California, United States (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug