Senior Technical Animator (Rigging)

11 Months ago • 5 Years + • Animation

Job Summary

Job Description

Senior Technical Animator needed with 5+ years of rigging experience in games, film or VFX. Must have strong Maya skills and experience in character rigging, animation implementation in Unreal Engine and deformation systems.
Must have:
  • Rigging experience
  • Maya proficiency
  • Unreal Engine
  • Character rigging
Good to have:
  • Facial rigging
  • Cloth & hair
  • Non-humanoid rigs
  • Unreal blueprints
Perks:
  • AAA game dev
  • Early development

Job Details

Interested? Let’s talk about what we’re hiring for:
SkyBox Labs is on the lookout for a Senior Technical Animator (Rigging) to join our IP Division! Dive into the early phases of development and become a key collaborator in the creation process—from early stages to release and beyond. By collaborating with cross-functional teams to seamlessly implement high-quality animation assets into the game engine, the Tech Animator will have a unique opportunity to leave a lasting impact on the design of our original AAA IP.

Ready to put your design skills and expertise into creating something extraordinary? Apply today!

A snapshot of your role:

    • Collaborate closely with cross-functional teams to understand and implement project requirements
    • Design, create, and maintain character rigs for complex characters
    • Optimize rigs for game engine performance to streamline the rigging process
    • Develop complex deformation systems, weight painting, and control systems for realistic movements
    • Collaborate closely with the animation engineer to implement animations in the engine, creating and managing blueprints and assets (eg. blend spaces, aim offsets, pose drivers, etc)
    • Gather feedback from animators, making necessary adjustments and improvements to rigs for optimal performance
    • Work independently and proactively, managing tasks and deadlines with minimal supervision

Sound like you? This is what we're looking for:

    • Portfolio/reel demonstrating high-quality rigging work in games, film, VFX, or a related field
    • 5+ years of professional tech animation experience focused in rigging 
    • Experience with animation implementation in engine
    • Proficient in designing, creating, and maintaining gameplay character rigs, with a strong foundation in human anatomy and mechanical principles
    • Experience in large game engines, including Unreal Engine 
    • Proficient in Maya, with experience in Advanced Skeleton and mGear
    • Strong communication and collaboration skills with engineers, designers, and animators for gathering feedback and iterating on requirements
    • Ability to work independently and manage tasks with minimal supervision
    • Passion for video games and creating immersive experiences!

    • Nice-to-Haves:
    • Experience working on rigs in a AA or AAA title is an asset
    • Hands-on experience with facial rigging, cloth, hair, and facial recognition systems
    • Ability to rig non-humanoid characters with unique joints and movements
    • Experience with Unreal Engine's animation blueprints and character rig systems
    • Knowledge of physics-based systems for dynamic elements (i.e. cloth and hair)


Similar Jobs

Ubisoft - Technical Animator

Ubisoft

Milan, Lombardy, Italy (Hybrid)
7 Months ago
GIANTS Software - Technical Animator

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
7 Months ago
Aesir Interactive - Technical Animator (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
8 Months ago
Kepler Interactive - Junior/Intermediate Technical Animator (12 month Fixed Term)

Kepler Interactive

(Hybrid)
8 Months ago
Sledgehammer Games - Senior Technical Animator

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
8 Months ago
Activision - Senior Technical Animator

Activision

Toronto, Ontario, Canada (On-Site)
8 Months ago
Ubisoft - Technical Animator Assistant - Stage 6 mois - Février 2025 (F/H/NB)

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
8 Months ago
Creative Assembly - Senior Technical Animator (12-month Maternity Cover)

Creative Assembly

Horsham, England, United Kingdom (On-Site)
8 Months ago
SEGA - Senior Technical Animator (12-month Maternity Cover)

SEGA

Horsham, England, United Kingdom (On-Site)
8 Months ago
Fantastic Pixel Castle - Principal Technical Animator

Fantastic Pixel Castle

United States (Remote)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Testronic - Video Game Tester

Testronic

Bucharest, Bucharest, Romania (On-Site)
7 Months ago
Technicolor Creative Studios - Realtime CG Supervisor

Technicolor Creative Studios

Warsaw, Masovian Voivodeship, Poland (Remote)
7 Months ago
Technicolor Creative Studios - Realtime CG Supervisor

Technicolor Creative Studios

London, England, United Kingdom (Remote)
7 Months ago
Fortis Games - Staff Character 3D Artist

Fortis Games

Canada (Remote)
7 Months ago
Fortis Games - Staff Character 3D Artist

Fortis Games

Brazil (Remote)
7 Months ago
Fortis Games - Trust & Safety Specialist

Fortis Games

United Kingdom (Remote)
7 Months ago
Fortis Games - Trust & Safety Specialist

Fortis Games

Canada (Remote)
7 Months ago
Fortis Games - Trust & Safety Specialist

Fortis Games

Hungary (Remote)
7 Months ago
Fortis Games - Trust & Safety Specialist

Fortis Games

Romania (Remote)
7 Months ago
Blind Squirrel Games - Senior Graphics Engineer

Blind Squirrel Games

Irvine, California, United States (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Canada

Fortis Games - Staff Character 3D Artist

Fortis Games

Canada (Remote)
7 Months ago
Fortis Games - Trust & Safety Specialist

Fortis Games

Canada (Remote)
7 Months ago
Ello - Generalist Opening

Ello

Canada (On-Site)
7 Months ago
company3methodstudios - Facility Technician (7:00am - 3:30pm PT)

company3methodstudios

Canada (On-Site)
7 Months ago
company3methodstudios - Facility Technician (10:00am - 6:30pm PT)

company3methodstudios

Canada (On-Site)
7 Months ago
Character.AI - Head of Design

Character.AI

Canada (On-Site)
7 Months ago
Puzzle Cats - Mobile Games Experience Designer | UI/UX Artist

Puzzle Cats

Canada (Remote)
7 Months ago
Pinnguaq - Learning Experience Designer

Pinnguaq

Canada (Hybrid)
7 Months ago
Keywords Studios (Player Support) - Analyste en technologie du personnel sur Workday

Keywords Studios (Player Support)

Canada (On-Site)
7 Months ago
company3methodstudios - Facility Technician x2

company3methodstudios

Canada (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Devoted Studios - 3D Animator Director

Devoted Studios

(Remote)
7 Months ago
ZeptoLab - Freelance Senior 3D Animator

ZeptoLab

Tbilisi, Tbilisi, Georgia (Remote)
7 Months ago
Dream Game Studios - Senior Character Animator

Dream Game Studios

Pune, Maharashtra, India (On-Site)
7 Months ago
The Embassy - Animator

The Embassy

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
DNEG - Animator Senior

DNEG

Sydney, New South Wales, Australia (On-Site)
7 Months ago
Rockstar Games - Gameplay Animator

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
7 Months ago
Turtle Rock Studios - Senior Animator (View Model)

Turtle Rock Studios

Lake Forest, California, United States (Hybrid)
7 Months ago
2K - Expert Gameplay Animation Engineer

2K

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
2K - Senior Gameplay Animation Engineer

2K

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Insomniacs - Rigging Intern - Undergraduate

Insomniacs

Burbank, California, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded