Senior Unity Engineer

1 Hour ago • 4-8 Years

About the job

Summary

As a Senior Unity Engineer at FitXR, you'll collaborate with a cross-functional team to design, prototype, and implement new features for their VR/MR fitness platform. You'll develop subject matter expertise, identify technical risks and opportunities, and lead projects to deliver high-quality results. Responsibilities include making reasoned decisions, aligning team prioritization with company strategy, coaching team members, and ensuring quality and performance. You'll work on a dynamic team committed to creating the #1 immersive fitness app, contributing to their mission of making fitness fun and accessible for everyone. The role involves close collaboration, proactive problem-solving, and driving tangible business impact.
Must have:
  • Proficiency in C#
  • Excellent communication skills
  • VR/MR game development experience
  • Exceptional Unity skills
  • Source control experience
Good to have:
  • Other programming languages
  • Experience with React, backend services, or tools
  • Similar product experience
Perks:
  • Fully remote work
  • Unlimited annual leave
  • Stock options
  • Learning budget (£800/annum)
  • Wellbeing budget (£900/annum)
  • Work-from-home budget (£400/annum)
  • Annual company retreat
  • Cycle scheme
  • 12 weeks full paid family leave
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Senior Unity Engineer

FitXR is a fitness technology company working at the cutting edge of VR and MR, building a movement for movement.

We've built a growing range of fitness studios, from box workouts with world-class trainers like Olympian Nicola Adams to immersive Zumba dance classes. While nothing compares to trying it yourself, you can watch a trailer here.

FitXR is available on Meta Quest 3 and Pico, and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.

TLDR

We are looking for a passionate Senior Unity Engineer who wants to join a business that’s constantly exploring emerging technology and is keen to level up an already incredible team. You will work in one of our cross-functional teams, developing game components and systems as well as solving unique and challenging technical problems within a specific squad.

This is an exciting chance to work in a dynamic engineering environment determined to deliver greatness to our players and create a movement for movement.

You’ll get from us:

  • A highly collaborative team of specialists, who manage a huge range of high-impact initiatives - your thoughts, challenges, and ideas are actively encouraged!

  • A culture built on delivering greatness, sharing feedback, and trying new things

  • A highly invested senior leadership team who believe our people are what will take our business to the next level - they are your teammates, cheerleaders, coaches, support team - working beside you as we build the #1 immersive fitness app in the world

  • Strong foundations, but an openness to working your way - we have a high-quality bar when it comes to delivery, but teams have the freedom to self-organise how they achieve this

  • An excellent benefits package, including fully remote working - see below

Where you’ll spend your time:

  • Work closely with a cross-functional team to design, prototype and implement new features

  • Develop subject matter expertise in one or more areas of our product so that you can identify technical risks or opportunities, and help the team tackle them

  • Take the lead on projects and initiatives that you will be responsible for, delivering them on time and at high quality

  • Make well-reasoned decisions and trade-offs within your area of expertise to align the team’s prioritisation with company strategy and goals, driving tangible outcomes and demonstrating business impact.

  • Coach, and share skills, techniques and ways of working with your team

  • Own quality and performance for your area and proactively partner with QA to raise the bar

You should apply if you have:

  • Proficiency in C#

  • Great verbal and written communication skills. You communicate well with technical and non-technical stakeholders alike

  • Demonstrable game development experience on VR/MR Headsets

  • Exceptional skills and knowledge in Unity.

  • Experience using source control systems

  • [nice to have] Other programming and scripting languages, and other domains (eg React, backend services, editors/tools, etc.)

  • [nice to have] Prior experience working on a similar product.


Our mission is to make fitness fun and accessible for everyone. To build inclusive products, we need to build an inclusive team. Please know that this list is indicative, and we would still love to hear from you even if you feel you are only a 75% match. Skills can be learned, but diversity cannot. We promote a diverse and inclusive culture at FitXR.

Logistics 🛠

Our interview process takes place on Google Hangouts and tends to consist of the following stages:

  • Initial interview with our talent team

  • Technical interview with the hiring manager

  • Cross-functional values interview

  • Final interview

Please let us know if you require any accommodations for the interview process, and we’ll do our best to provide assistance.

Benefits 🌱

As well as being fully remote, our benefits include:

🏝 Unlimited annual leave

📈 Stock options - everyone is an owner

🌱 £800 per annum learning budget

🧘 £900 per annum wellbeing budget (Optional Private Health Insurance)

🏡 £400 per annum work-from-home budget

🤗 Annual company retreat

💻 VR headset

🚴‍♂️ Cycle scheme

👶 12 weeks full paid family leave



View Full Job Description

About The Company

FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.  


We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint.


We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life. 


We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory. 


The FitXR app contains a growing range of fitness studios, where members can choose from box workouts with world-class trainers like Olympian Nicola Adams, powerful HIIT workouts, and immersive dance classes. While nothing compares to trying it yourself, you can watch a trailer here: https://youtu.be/I_jdov6lU-0


FitXR is available on Meta Quest 2 and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.  

Spain (Remote)

United Kingdom (Remote)

Spain (Remote)

United Kingdom (Remote)

Spain (Remote)

United Kingdom (Remote)

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