Technical Character Artist

2 Months ago • Upto 10 Years

About the job

Job Description

Technical Character Artist needed in Prague! Contribute to AAA game development, crafting tools, providing technical support, and optimizing character art workflows. Must have advanced Autodesk Maya knowledge and Python programming skills.
Must have:
  • Autodesk Maya
  • Python Programming
  • Technical Support
  • Workflow Optimization
Good to have:
  • Game Character Pipeline
  • Game Engine Physics
  • AAA Game Development
Perks:
  • Creative Work
  • Modern Offices
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We are looking for Technical Character Artist that could boost our team. They should participate in decision-making about the technical direction of the character art department, create and maintain tools, give technical support and optimize processes.

Requirements

  • Advanced knowledge of Autodesk Maya
  • Programming in Python

Nice to have

  • Knowledge of the pipeline for creating game characters
  • Experience with setting physics in game engines

We offer

  • Creative work on an AAA game title with a worldwide reach
  • Working in a young and dynamic team
  • Pleasant working environment in modern offices in Prague
  • Possibility of out-of-work activities
  • and much more

__________________________________________________________________

Do našeho týmu hledáme posilu v podobě technického charakter grafika. Měl by se podílet na rozhodování o technickém směřování charakterářského oddělení, starat se o tvorbu a údržbu nástrojů, technickou pomoc a optimalizaci procesů.

Požadavky

  • Pokročilá znalost Autodesk Maya
  • Programování v jazyce Python

Výhodou

  • Znalost pipeline pro tvorbu herních charakterů
  • Zkušenost s nastavováním fyziky v herních enginech

Nabízíme

  • Kreativní práci na AAA herním titulu s celosvětovým dosahem
  • Práci v mladém kolektivu
  • Příjemné pracovní prostředí v moderních kancelářích v Praze
  • Možnost mimopracovních aktivit
  • a mnoho dalšího
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About The Company

Warhorse Studios is a video-game developer founded in 2011 by a handful of intrepid Czech gaming industry veterans, now grown to a dedicated team of over 250 men and women. Currently working Kingdom Come: Deliverance II, anticipated sequel to our debut title, Kingdom Come: Deliverance, a gritty, medieval, combat-based RPG set in a realistic historic environment and met with an enthusiastic reception from both critics and players worldwide. We are now a part of the leading video game publisher Plaion

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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