Technical Sound Desginer

8 Months ago • All levels • Sound Design • $95,000 PA - $138,000 PA

Job Summary

Job Description

Technical Sound Designer with experience in audio implementation, middleware tools like FMOD/Wwise, and programming languages like C++, Python, or JavaScript.
Must have:
  • Audio Implementation
  • FMOD/Wwise
  • C++/Python/JavaScript
  • Sound Design
Good to have:
  • AAA Game Dev
  • Multiple Platforms
  • Cross-Discipline Teams
  • Spanish Fluency
Perks:
  • Full Benefits
  • 401k Match

Job Details

We are seeking a Technical Sound Designer who is an experienced game audio implementer with a strong mind for systemic thinking. You are excited about creating practical applications that turn aesthetic ideas into reality.
WHO YOU ARE:
  • You take satisfaction in helping sound designers achieve their vision.
  • You love to find the simplest solu tion to a complex problem.
  • You have a passion for bringing virtual worlds to life through interactive audio.
WHAT YOU WILL DO:
  • Set up and stub in placeholder audio content.
  • Prototype audio systems using blueprint.
  • Mark up and optimize audio content.
  • Troubleshooting audio issues and bugs.
  • Scripts audio playback sequences incorporating sound design, music and voice.
  • Provides technical support for sound designers across multiple games.
  • Maintains technical documentation guidelines and pipelines practices.
QUALIFICATIONS:
  • Foundational knowledge of audio implementation principles, signal processing, and audio programming is important. Technical Sound Designers should have skills in audio tools like Pro Tools, Reaper, or Nuendo, and audio middleware tools like FMOD and Wwise. Proficiency in programming languages like C++, Python, and JavaScript is also beneficial.
  • Strong interest in the fields of sound design, music composition, and voice-over production.
  • Ability to build productive internal/external working relationships.
  • Strong technical problem-solving skills.
PREFERRED QUALIFICATONS:
  • Preferred experience working with large, cross-discipline teams within AAA Video Games.
  • Preferred experience shipping software on multiple platforms.
  • Preferred experience with sound design in AAA game development.
  • Fluent in Spanish.
About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $95,000 - $138,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.

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About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

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