UI Engineer

20 Hours ago • 4 Years + • Frontend Development • UI/UX Design • Undisclosed

Job Summary

Job Description

This is a remote, contract position for a UI Engineer specializing in Unreal Engine game development. The role involves designing and implementing complex UI systems using UMG/Slate, ensuring responsiveness across platforms, and meeting accessibility compliance standards. Responsibilities include UI development and implementation, performance optimization, collaboration with UX/UI designers and artists, and ensuring platform-specific requirements are met. The ideal candidate will possess 4+ years of professional software development experience and 2+ years of Unreal Engine UI development (UMG/Slate) experience, with a proven track record of shipping console games (Xbox/PlayStation).
Must have:
  • 4+ years software development experience
  • 2+ years Unreal Engine UI (UMG/Slate)
  • Proficient in C++ (Unreal Engine)
  • Console game shipping experience (Xbox/Playstation)
  • UI/UX principles understanding
  • Version control (Perforce/Git)
Good to have:
  • UE5 experience
  • Console certification knowledge
  • Performance optimization expertise
  • Accessibility feature implementation
  • WCAG guidelines familiarity
  • Agile methodology experience

Job Details

UI Engineer - Unreal Engine Game Development

Position Overview

We are seeking a talented and experienced UI Engineer to work on exciting partner project. The ideal candidate will have a strong background in Unreal Engine development, with a focus on creating polished, performant user interfaces that enhance player experience. This role offers the opportunity to work on cutting-edge console games while collaborating with a diverse team of creative professionals. 

This is a remote position.


Core Responsibilities
UI Development and Implementation
  • Design and implement complex UI systems using Unreal Engine's UI frameworks (UMG/Slate)
  • Create responsive, scalable interfaces that work across multiple platforms and resolutions
  • Implement comprehensive menu narration and screen reader support for accessibility compliance
  • Design and maintain UI navigation flows that support both standard and accessible input methods
  • Optimize UI performance and memory usage to meet console platform requirements
  • Implement UI animations and visual effects that align with the game's artistic direction
  • Debug and profile UI systems to ensure smooth performance across all target platforms
  • Ensure all UI elements meet platform-specific accessibility requirements and guidelines
Technical Leadership
  • Maintain and improve UI-related systems and frameworks
  • Conduct thorough code reviews to ensure quality and maintain coding standards
  • Contribute to technical design discussions and architectural decisions
Cross-Functional Collaboration
  • Work directly with UX/UI designers to implement their vision while ensuring technical feasibility
  • Collaborate with artists to integrate visual assets effectively within UI systems
  • Partner with game designers to create intuitive and responsive user interfaces
  • Coordinate with console platform teams to ensure compliance with platform-specific requirements
  • Participate in regular team meetings and sprint planning sessions
Required Qualifications
  • 4+ years of professional software development experience
  • 2+ years of experience with Unreal Engine UI development (UMG/Slate)
  • Strong proficiency in C++ programming, particularly within the Unreal Engine framework
  • Demonstrated experience shipping games on console platforms (Xbox/PlayStation)
  • Solid understanding of UI/UX principles and best practices
  • Experience with version control systems (e.g., Perforce, Git)
  • Strong problem-solving skills and ability to debug complex issues
  • Excellent written and verbal communication skills
Preferred Qualifications
  • Experience with UE5 and its latest UI features
  • Knowledge of console certification requirements and platform-specific UI guidelines
  • Background in performance optimization and memory management
  • Experience with rapid prototyping and iterative development
  • Demonstrated experience implementing accessibility features including menu narration and screen readers
  • Experience with platform-specific accessibility certification requirements
  • Familiarity with WCAG guidelines and console-specific accessibility requirements
  • Experience with text-to-speech implementation and audio systems
  • Familiarity with Agile development methodologies
Technical Skills
  • Unreal Engine (UE4/UE5)
  • C++
  • UMG/Slate Framework
  • Blueprint Visual Scripting
  • Console Development SDKs
  • Performance Profiling Tools
  • UI/UX Design Principles
  • Memory Management
  • Source Control Systems
  • Accessibility Implementation (WCAG, Platform Standards)
  • Screen Reader and Narration Systems
  • Input Method Accessibility
Personal Qualities
  • Strong attention to detail and commitment to quality
  • Ability to work effectively in a collaborative team environment
  • Excellent problem-solving and analytical skills
  • Self-motivated with the ability to work independently
  • Adaptable to changing requirements and priorities
  • Passion for creating exceptional gaming experiences

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About The Company

Founded by veteran developers from Volition, Shapeshifter Games was created to partner with world class developers and publishers on the creation of AAA games. Shapeshifter draws upon deep experience in open-world and character action games earned while working on some of the industry’s most beloved franchises.

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