UI/UX Artist - Mid/Senior (6-Month Contract)

1 Month ago • 2-5 Years

About the job

SummaryBy Outscal

VR UI/UX artist needed for 6 months, designing interfaces for immersive games. Must have 2+ years experience, strong UI/UX design skills, and proficiency in Figma/Sketch/Adobe XD.

Kluge Interactive is an immersive game studio building the future of human connection through immersive and enhanced experiences. We are best known for Synth Riders, one of the most popular VR rhythm games.


We are working on several other VR titles and making VR games for a UGC social platform for some of the world's most influential VR, music, and technology companies.


Candidates must show an aptitude for learning new systems quickly. After onboarding, we will trust your expertise as a specialist in your field, combining artistic skill with technical know-how to meet our goals.


The Team


We're a passionate team of highly knowledgeable and enthusiastic people, diverse creative individuals from all over the world with distinct cultures, backgrounds, and skill sets. We're constantly striving for ultimate quality - both in our games and our company culture and values. Our studio's most cherished asset is our people; our job is to give you the creative freedom, tools, and support to become the best version of yourself!


You'll be supported by creative leadership and a team of multiple artists. You will work closely with a cross-functional team that involves developers, game designers, sound designers, creative writers, and producers.


Minimum Requirements

  • Experience in VR.
  • 2-3 years of experience in a similar role.
  • 5+ years of experience with UI/UX design.
  • English written and verbal communication skills.
  • Highly technically skilled with holistic notions of industry standards.
  • Proficiency in UI/UX design tools (e.g., Figma, Sketch, Adobe XD).
  • Strong understanding of user-centered design principles and practices.
  • Ability to create wireframes, prototypes, and high-fidelity designs.
  • Experience with responsive design and cross-platform development for the gaming industry.
  • Strong artistic sense with attention to detail and background experience in multiple art directions, from realistic to stylized.


Desired Requirements

  • Experience in Mobile Game Development.
  • Experience with UI/UX design for Mobile and Social Games.
  • Experience with VR/AR/MR UI/UX design.
  • Familiarity with Unity and/or Unreal Engine.
  • Spanish written and verbal communication skills.


Responsibilities


  • Collaborate with the art, design, and programming teams to develop and implement UI/UX solutions for VR games/experiences.
  • Create wireframes, prototypes, and high-fidelity designs that enhance the user experience and align with the game's aesthetic and functionality.
  • Develop and maintain design systems, ensuring consistency across all UI elements and interactions.
  • Conduct user research and usability testing to gather feedback and iterate on designs.
  • Stay updated on the latest UI/UX design trends and techniques, and provide recommendations for improving processes and workflows.


You'll be part of a broader cross-functional team, and while there, you will work with other artists on our art team to help us flesh out user interfaces and interactions for our games.


Benefits


  • Salary based on experience (full-time 6 month contract).
  • Fully remote work and much flexibility - you can work according to your style and schedule.


We are an independent studio passionate about making quality games and invested in paving the way for the future of XR. You'll work in a creative and positive working environment with a diverse team of highly experienced and enthusiastic people. Your voice will be valued within the team! A good idea can come from anyone. 


If you share these passions and believe you have the qualifications to do this job, even if not everything fits, please contact us!

About The Company

Kluge is a game studio dedicated to building experiences that start uniquely in VR and expand to other devices. As a creator, we are currently working on multiple titles in the areas of social, music and fitness, following the success of Synth Riders, our flagship title. 


Kluge started as a creative technology studio, servicing clients of all sizes. As we evolve, we will continue working with partners who are pushing the boundaries of emerging technologies to create meaningful connections through games.

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