Art Manager

1 Month ago • 3 Years +

Job Summary

Job Description

The Art Manager will oversee the art department's operational and administrative aspects, focusing on resource management, team performance, and ensuring the department meets project deadlines. Responsibilities include collaborating with the art director and leads, conducting performance reviews, overseeing staffing decisions, ensuring the team has the necessary tools, and acting as a central point of communication. The role is a maternity cover position, initially for 3 months.
Must have:
  • Minimum 3 years of management experience in game development.
  • Familiarity with creative production pipelines and tools.
  • Proven ability to lead large art teams.
  • Strong communication and organizational skills.
  • Experience balancing team resources with project goals.

Job Details

Push Gaming is a dynamic and innovative game development studio specialising in creating top-quality, mobile-optimised online casino games. With a passion for gaming and a commitment to pushing boundaries, we are dedicated to delivering exceptional experiences to players worldwide.

We are looking for a highly organised and results-driven Art Manager to join us on a maternity cover basis, overseeing our art department's operational and administrative aspects. This role focuses on resource management, team performance, and ensuring the art department is equipped to meet project deadlines and goals. The ideal candidate has a strong background in project management, team leadership, and process optimisation, with an understanding of creative workflows and how to support artistic teams effectively.


Location: This is a hybrid role based in the UK, with travel into the office in Central London.

Salary: Negotiable, depending on experience.

This is a maternity cover position, initially for 3 months.


What you'll be doing:

  • Collaborate with the art director, leads, and head of studios to manage the art team effectively.
  • Conduct performance reviews and foster career development for artists.
  • Collaborate with leads to review progress and ensure all work meets project specifications and quality standards.
  • Oversee staffing decisions with Art Directors, Head of Animation and Head of Studios to align with short- and long-term department goals.
  • Ensure the team has the tools, software, and assets necessary to execute their work efficiently.
  • Support marketing and promotional efforts by coordinating the delivery of required visual assets.
  • Act as a central point of communication between the art team, producers, developers, and other stakeholders.


What you'll bring to the role:

  • Minimum 3 years of management experience in PC, console, or mobile game development.
  • Familiarity with creative production pipelines and tools (e.g., Adobe Creative Suite, Spine).
  • Proven ability to lead large art teams in dynamic production environments.
  • Strong communication, organisational, and conflict-resolution skills.
  • Experience balancing team resources with project goals and individual abilities.
  • Background in game art or content creation is beneficial.
  • Passion for gaming with experience across various genres.


Why join us?

It’s a really exciting time to join Push Gaming. We’re expanding our teams to deliver some stellar work.

We are passionate about creating premium quality games and will never compromise on this. The approach we take in building and strengthening our team is no different. We set out to attract and retain high performers and are committed to seeking like-minded individuals who share our vision for excellence and quality.

In turn, we offer all the tools and support to allow individuals to grow and thrive, while achieving both personal and company goals in an environment that’s built around trust, collaboration, transparency and accountability.

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