Game Animator

2 Months ago • All levels • Animation

About the job

SummaryBy Outscal

Must have:
  • Unreal Engine
  • Game Animator
  • Cycle Animation
  • Maya Expertise
Good to have:
  • Stylized Animation
  • XR Games
  • Motion Capture
  • Traditional Animation
Perks:
  • Hybrid Work
  • Framestore Culture
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Job description

[This role is London-based and hybrid working with 2 days a week in our Chancery Lane office - unfortunately at this time we cannot support remote working.]


Framestore’s Immersive team works with creative IP owners and brands to elevate the impact of their imagined worlds. Projects span virtual, augmented and mixed realities, location-based entertainment, and theme park rides; a list that’s evolving fast. Using the strength and depth of our creative and technical resources, we’re ideally positioned to pioneer entertainment experiences of the future. For more information on the types of projects please look here.


Who We Are
Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.


The Role

Framestore’s London-based Immersive team are looking for an experienced Animator to join the team on one of our Immersive projects; we would welcome applications from Senior animators with experience in the Games Industry / Realtime applications.


As a Game Animator, you will collaborate with the Animation Lead and Art Director to create high-quality, story-driven animations that capture the project's style and pace. You'll work closely with the Tech Anim and Pipeline teams, providing feedback to improve character setups, rigs, and tools. You’ll be responsible for animating both primary and secondary elements - producing the motions, gestures and expressions of three-dimensional computer graphic characters and objects for high-end projects.


In this role, you'll demonstrate the ability to work well under pressure, remain open to direction and change, and maintain a keen eye for detail. You’ll ensure tasks are completed on schedule, maintaining regular communication with Production and department Leads to meet project deadlines and align expectations.


You’ll also:

  • Submit sequences for review and follow through with notes and feedback if required

  • Continuously develop your skills - becoming familiar with new tools, software, data and other related technology


Job requirements

Core Experience

  • Extensive experience as an Animator within the Games industry
  • Extensive experience in Unreal Engine or alternative realtime engine(s)

  • Experience with cycle based gameplay animation

  • Demonstrable experience with Maya

  • An understanding of physical motion, weight, balance, texture and form

  • An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools


Desirable Experience

  • Experience of stylised character animation

  • Experience in XR games

  • A working knowledge of Modelling, Rigging and Mel/Python scripting

  • Previous experience working with motion capture data

  • A traditional animation and/or art background

  • Knowledge of human and animal anatomy as well as life drawing skills


Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Application Process

To apply, please complete the linked application form above or if you are unable to do that please submit your resume and portfolio to recruiters@framestore.com with the subject line: [Game Animator- Immersive - London]


Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.


View Full Job Description

About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

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