Graphics Engineering Intern

6 Days ago • Upto 1 Years • Graphics Engineer

Job Summary

Job Description

As a Graphics Engineering Intern at Genies, you'll analyze existing mesh algorithms, identify weaknesses, and design improvements focusing on surface mesh deformation and adaptive remeshing techniques. You'll test and validate enhanced algorithms on various 3D models, collaborating with other interns to translate mathematical models into implementable algorithms. The role involves documenting the development process, presenting findings, and incorporating feedback. You'll work closely with a team of artists, technical artists, and engineers to further Genies' mission of empowering users to develop their own avatar ecosystems. The ideal candidate possesses strong programming skills (C++, Python), a solid understanding of vector mathematics, computational geometry, and mesh processing techniques.
Must have:
  • Master's degree in relevant field
  • Proficiency in C++ and Python
  • Understanding of vector mathematics
  • Knowledge of computational geometry
  • Mesh processing techniques expertise
Perks:
  • Flexible hours
  • Work from home policy
  • MacBook or Windows laptop
  • Fun office environment

Job Details

Genies is an AI avatar and games technology company powering the next generation of digital experiences. Genies' technology stack is rooted in empowering user generated content through the company's two main mantras:

“Anyone can create anything” & “Everything works with everything”

By combining these two guiding principles, individuals can craft limitless experiences while IP owners can build dynamic social gaming ecosystems powered by user-generated content (UGC) and AI Avatars—what Genies calls "Parties."

Genies' technology stack features a comprehensive suite of UGC tools that enable anyone to create AI avatars, complete with customizable fashion, props, behaviors, and personalities, as well as immersive AI avatar experiences. At its core is the Genies Avatar Framework, which leverages machine learning and computer graphics to ensure seamless interoperability across all user-generated AI avatars and experiences—unlocking boundless creative potential.

Early adopters of Genies’ first gen avatars include icons like Justin Bieber, Rihanna, J Balvin, Migos, and thousands more. With offices in Los Angeles and San Francisco, Genies has raised $200M from notable investors including Silver Lake, BOND, NEA, and Bob Iger.

Genies is looking for a Graphics Engineering Intern to join our R&D group this summer. Based either in our Los Angeles or San Mateo offices (Hybrid), you will work closely with a dedicated and talented team of artists, technical artists and engineers. Together, you will explore new concepts and technologies to further Genies' mission of empowering users to develop their own avatar ecosystems. We're looking for someone who is passionate about creating high-quality visuals and has the technical foundation to help us build the next wave of digital identity. 

What You’ll be Doing: 

  • Analyze existing mesh algorithms to identify weaknesses in topology and feature retention.
  • Design and implement improvements focusing on surface mesh deformation and adaptive remeshing techniques.
  • Test and validate the enhanced algorithms on various 3D models, particularly those with challenging geometries, to ensure robustness and reliability.
  • Work closely with other engineering Interns to translate mathematical models into implementable algorithms.
  • Document the development process, including algorithm designs, implementation details, and performance evaluations.
  • Present findings and progress to the development team and incorporate feedback into iterative improvements.

What You Should Have: 

  • Currently enrolled in or a recent graduate of a Master degree program in Computer Graphics (preferred), Computer Science, or a related field.
  • Proficiency in programming languages such as C++ and Python, with experience in graphics APIs and 3D modeling software.
  • Strong understanding of vector and matrix mathematics, particularly in the context of transformations and linear algebra.
    • Understanding of computational geometry, including techniques such as Voronoi diagrams, Delaunay triangulation, and convex hull algorithms, critical for mesh construction and refinement.
    • Understanding of mesh processing techniques, including remeshing, mesh simplification, and subdivision algorithms.
  • Strong problem-solving skills and the ability to work collaboratively in a multidisciplinary team.

Starting Salary: $40 - $55 per hour

Here's why you'll love working at Genies:

  • You'll work with a team that you’ll be able to learn from and grow with, including support for your own professional development
  • You'll be at the helm of your own career, shaping it with your own innovative contributions to a nascent team and product with flexible hours and a work from home policy
  • You'll enjoy the culture and perks of a startup, with the stability of being well funded 
  • Working in a brand new, bright, open-environment and fun office space - there’s even a slide! 
  • Choice of MacBook or windows laptop

Genies is an equal opportunity employer committed to promoting an inclusive work environment free of discrimination and harassment. We value diversity, inclusion, and aim to provide a sense of belonging for everyone.

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About The Company

Genies is culture’s avatar technology company empowering developers and artists to create their own interoperable gamified consumer experiences. The company has raised $250 million from investors including Silver Lake, BOND, NEA, and Bob Iger. Initially, Genies were adopted by thousands of Hollywood icons including Justin Bieber and Rihanna through partnerships with Universal Music Group and Warner Music Group. Today, the company is also delivering avatars to the masses through experiences built with its Developer Kit and artist crowdsourced platform, The Workshop. These experiences all form one avatar social network, Genies Party, where assets and personalities are interoperable.

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

San Mateo, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

San Mateo, California, United States (Hybrid)

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