PIXODE- Technical Artist

1 Year ago • All levels
Technical Art

Job Description

Technical Artist needed for immersive game development, strong Unity expertise (2D), Photoshop, Illustrator, UI development, scripting/animation abilities.
Good To Have:
  • Shader Knowledge
  • Live Ops Experience
  • Asset Optimization
  • Unity Plugins
Must Have:
  • Unity Expertise
  • Photoshop/Illustrator
  • UI Development
  • Scripting/Animation

Add these skills to join the top 1% applicants for this job

unity
photoshop
communication
real-time-vfx

Description

Playsudios is a leading game development company dedicated to creating immersive and engaging gaming experiences. Our team is passionate about pushing the boundaries of creativity and technology to deliver innovative and captivating games. We are looking for a talented Technical Artist to join our dynamic team and contribute to the creation of high-quality visual content.

Responsibilities:

  •       Be a part of our designers’ and animators’ team.
  •       Communicating between engineers, designers, and any non-technical artists to package assets in the most efficient manner for quality products for the target platform.
  •       Assist in developing standards, processes, and proprietary tools along with Production and Development teams.
  •       Create 2D and 3D Animations and VFX to support the final art assets.
  •       Develop unity assets to use as part of our in-game live ops.
  •       Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction.
  •       Mentor the art team in the technical aspects of unity asset creation.
  •       Adhere to file structure in artistic source, directory, and version management.
  •       Strong desire to continue improving skills through independent learning and other team members. Ability to identify more efficient processes to improve throughout the team.
  •       Explore new Unity-related shaders, tools, and plugins.

Requirements

  •      Knowledge of working with the Unity editor (2D).
  •       Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, animations and animation controllers, the particle system, shaders and materials, optimizations, and troubleshooting.
  •       Proficient in Photoshop, illustrator, Unity.
  •       General understanding of UI implementation and development in Unity.
  •       Scripting and/or animation abilities and knowledge.
  •       Good communication skills and the ability to work well in a team environment.

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