Technical Art Lead / Director

6 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

Virtuos is seeking an experienced Technical Art Director to lead the art content production pipelines. This role requires 5+ years of industry experience, expertise in modern game technologies, mastery of graphics software, and experience leading artists in a creation process. Proven track record with Japanese developers/publishers and extensive knowledge of the Japanese market is required.
Must have:
  • 5+ years
  • Technical Art
  • Graphics Software
  • Japanese Market
Good to have:
  • Scripting
  • Shading/Lighting
  • Look Development
  • Post Processing
Perks:
  • Global Perspectives
  • Creative Services

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Virtuos is lookingfor an experienced Technical Art Director who will focus and be responsible for the art content production pipelines. You will directly manage a team of technical and VFX artists in this position.

Responsibilities

  • Owner of the art technologies, tools, pipelines and budgets
    • Test and confirm that the intended techniques are possible with the tools chosen. Validate the quality of the product with the Art Director and Lead Programmer.
    • Produce a technical reference and/or technical constraints documents, keep it current, and communicate it for the team’s guidance.
    • Assure the homogeneity of the technical quality throughout the game.
    • Propose and create the right tools to accelerate certain procedural tasks.
    • Be the gatekeeper of the budget, stability and performance of the art.
  • Team management
    • Guide your team membership their tasks and priorities so that they meet the expectations of production teams. Play a role in their career development. Advise and give regular feedback to your team so that they can develop their full potential.
    • Help construct a credible road map to reach target dates.
    • Form your team on the new methods and technics they will have to implement.
    • Be and expert on the graphic production pipelines of the project to advise the Core Team on the development strategy to adopt.
    • Coordinate the research on the Tech Art team with those of other studios: regular synchronizations with other Technical Directors of the projects.
    • Ensure monitoring of the entire production team with other managers: coordination on information’s to relay, prioritization of developments with project managers, communication on the support operated by the team of Technical Artists, etc.
  • Look out for innovation
    • Network with other experts to benchmark solutions used on the projects
    • Provide insights and value add to the project and group.

 

  • 最先端のテクノロジー、ツール、パイプライン、予算の管理。
  • 選択したツールで意図した技術が可能かどうかをテストし、確認する。アート・ディレクターとリード・プログラマーと製品の品質を検証する。
  • 技術リファレンスおよび技術的制約文書を作成し、最新の状態に保ち、チームの指導のためコミュニケートする。
  • ゲーム全体を通じて技術的なクオリティの均一性を保証する。
  • 特定の手続き作業を加速するための適切なツールを提案し、作成する。
  • アートの予算、安定性、パフォーマンスを管理する存在となる。チームマネジメント
  • プロダクションチームの期待に応えられるよう、チームメンバーのタスクと優先順位を指導し、彼らのキャリア開発において役割を果たす。チームの潜在能力を最大限に伸ばせるよう、アドバイスやフィードバックを定期的に行う。
  • 目標期日を達成するための信頼できるロードマップの構築を支援する。
  • 新しい手法や技術をチームに導入させる。
  • プロジェクトのグラフィック制作パイプラインのエキスパートとなり、採用すべき開発戦略についてコアチームに助言する。
  • テクニカルアートチームと他スタジオのリサーチとの調整:プロジェクトの他のテクニカルディレクターとの定期的な同期。
  • 他のマネージャーと制作チーム全体の監視を確実に行う:伝達すべき情報の調整、プロジェクトマネージャーとの開発の優先順位付け、テクニカルアーティストチームによるサポートに関するコミュニケーションなど。イノベーションへの注視
  • 他の専門家とネットワークを構築し、プロジェクトで使用されているソリューションのベンチマークを行う。
  • プロジェクトとグループに洞察と付加価値を提供する

Qualifications

  • You have 5+ years industry experience in video games industry and have participated in several productions as a Technical Artist, Associate technical art director or technical art director; You have developed a vision and a strong expertise in graphic production methods and pipeline for AAA and others project.
  • You are familiar with the technologies used in modern games (PBR, data, streaming, etc.).
  • You master the graphics software of the industry (3DS Max, Substance, Photoshop, Blender, etc.).
  • You have a good knowledge of at least one programming language: scripting (Python, MaxScript, C #).
  • Experience as a lead of artists through a creation process.
  • Experience working in shading/lighting/look development for on one or more shipped game titles.
  • Professional portfolio demonstrating technical art experience in rendering, shading, lighting, post processing and look development.
  • Your communication and your interpersonal skills allow you to exchange effectively on both artistic and technical issues.
  • Proven track record with Japanese developers/publishers and extensive knowledge of the Japanese market is required.
  • Japanese/English professional proficiency required.

 

  • デジタルゲーム業界において5年以上の経験を有し、テクニカルアーティスト、アソシエイトテクニカルアートディレクター、テクニカルアートディレクターとして複数の作品に参加したことがある。
  • 現代のゲームで使用されている技術(PBR、データ、ストリーミングなど)に精通している。
  • 業界のグラフィックソフト(3DS MaxSubstancePhotoshopBlenderなど)をマスターしている。
  • スクリプト(PythonMaxScriptC#)など、少なくとも1つのプログラミング言語の知識がある。
  • アーティストのクリエーション・プロセスをリードした経験がある。
  • 1つ以上の出荷済みゲームタイトルのシェーディング/ライティング/ルック開発経験
  •  
  • レンダリング、シェーディング、ライティング、ポスト処理、ルックデベロップメントのテクニカルアート経験を証明するプロフェッショナルなポートフォリオ。
  • 日本のデベロッパーやパブリッシャーとの実績があり、日本市場に関する幅広い知識が求められます。
  • 上級の日本語/英語能力が求められる。

About Us

Virtuos Tokyo was launched in 2023, 14 years after we first set foot in Japan, to strengthen our partnerships with Japanese game companies. Our key clients include Square Enix, whom we’ve worked with on titles such as Final Fantasy X/X-2,  Final Fantasy XII: The Zodiac Age and, NieR:Automata The End of YoRHa Edition. We are excited to bring creative and technical game services, as well as global perspectives on game creation to our Japanese partners, and help take their games and businesses worldwide.

Job Info

  • Job Function Identification 172
  • Posting Date 01/09/2024, 08:32 AM
  • Locations Japan, Tokyo
  • Job Function Schedule Full time
  • Linkedin Tags #LI-AB1

Similar Jobs

Amber - 3D Animator

Amber

Bogotá, Bogota, Colombia (Hybrid)
2 Months ago
Playground Games - Environment Artist - Hard Surface

Playground Games

England, United Kingdom (Hybrid)
2 Months ago
Scanline VFX - Lead FX Artist

Scanline VFX

Seoul, South Korea (Hybrid)
1 Month ago
RoofStack - 3D Artist

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
3 Months ago
Techland - Level Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Amber - VFX Artist

Amber

Bucharest, Bucharest, Romania (Hybrid)
1 Month ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Leeds, England, United Kingdom (On-Site)
6 Months ago
Haptic - Technical Art Director

Haptic

United Kingdom (Hybrid)
3 Months ago
Netflix - Technical Art Director, Games Innovation

Netflix

Los Gatos, California, United States (Remote)
4 Months ago
DNEG - Pipeline Assistant Technical Director (ATD)

DNEG

India (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Autodesk - Sr Global Mobility Program Manager - Relocation & Tax (contract)

Autodesk

British Columbia, Canada (Remote)
6 Months ago
The Walt Disney Company - Exhibition Designer (PH)

The Walt Disney Company

Los Angeles, California, United States (On-Site)
4 Months ago
Beenox - Artiste d’effets spéciaux sénior – Senior FX Artist - Beenox

Beenox

Montreal, Quebec, Canada (On-Site)
4 Months ago
Light Speed Studios - Animator

Light Speed Studios

(On-Site)
3 Months ago
Riot Games - Senior VFX Artist - Teamfight Tactics

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
SmileGate - Next-Generation Game Animator

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Playground Games - VFX Artist (All levels) - Contract

Playground Games

England, United Kingdom (Hybrid)
3 Months ago
Bohemia Interactive - Environment Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
5 Months ago
Flying Wild Hog - Lead Technical Artist

Flying Wild Hog

Brussels, Brussels, Belgium (Hybrid)
8 Months ago
Tencent - Animator

Tencent

(On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Japan

Liquid Advertising - Media Planner - Japan

Liquid Advertising

Japan (Remote)
1 Month ago
Kojima Productions - Game Designer

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago
The Walt Disney Company - Field Coordinator

The Walt Disney Company

Chiba, Chiba, Japan (On-Site)
5 Months ago
Tencent - コンバットデザイナー|Combat Designer

Tencent

Osaka, Osaka, Japan (On-Site)
5 Months ago
Keywords Studios (Player Support) - Korean Customer Support Agent - Gaming - 韓国語 日本語

Keywords Studios (Player Support)

Suginami City, Tokyo, Japan (Remote)
3 Months ago
Light Speed Studios - コンバットデザイナー|Combat Designer

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
5 Months ago
Limit Break - Senior UI/UX Designer For Mobile Games (Japan)

Limit Break

Tokyo, Japan (On-Site)
5 Months ago
Nielsen Holdings - Research Analyst/ Sales Manager

Nielsen Holdings

Tokyo, Japan (Hybrid)
6 Months ago
Match Group - 機械学習エンジニア(Machine Learning Engineer)

Match Group

Tokyo, Japan (Hybrid)
6 Months ago
Limit Break - Senior Human Resources Generalist (Japan)

Limit Break

Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
6 Months ago
SuperPlay - Senior Technical Artist

SuperPlay

Bucharest, Bucharest, Romania (On-Site)
3 Months ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Wrocław, Lower Silesian Voivodeship, Poland (Remote)
2 Months ago
Visual Concepts - Character Artist

Visual Concepts

Budapest, Hungary (On-Site)
1 Month ago
Aristocrat Gaming - Technical Artist

Aristocrat Gaming

Reno, Nevada, United States (Hybrid)
3 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

Larkspur, California, United States (On-Site)
3 Months ago
Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
6 Months ago
Housemarque - Lead Environment Artist

Housemarque

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Tripledot Studios - Technical Artist

Tripledot Studios

London, England, United Kingdom (Hybrid)
2 Months ago
M2 Animation - Senior Grooming Artist

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Dublin, County Dublin, Ireland (Hybrid)

China (On-Site)

Ukraine (Hybrid)

China (On-Site)

Dublin, County Dublin, Ireland (Remote)

China (On-Site)

Dublin, County Dublin, Ireland (Hybrid)

Czechia (Hybrid)

View All Jobs

Get notified when new jobs are added by Virtuos

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug