Technical Art Director

7 Months ago • 8 Years + • Art

Job Summary

Job Description

Lead a team of Technical Artists at a groundbreaking AAA game studio. Conceive, design, and direct high-impact content production workflows and technologies. Shape the studio's visual and technical foundations, ensuring artistic vision flawlessly integrates with technological innovations. Collaborate with Art, Animation, Design, and Engineering teams to create visually stunning games. Responsibilities include guiding the Technical Art team, hands-on character creation, leading R&D efforts in real-time character development, setting visual standards, implementing pipelines, and collaborating across different time zones. Requires significant experience as a Technical Art Director or similar leadership role, proficiency in Maya, Houdini, Unreal Engine, and Python, and a strong portfolio demonstrating technical and artistic expertise in hyper-realistic character rigging.
Must have:
  • Lead Technical Art team
  • Hyper-realistic character rigging
  • Maya, Houdini, Unreal Engine
  • Python coding skills
  • High visual quality standards
  • Cross-functional team collaboration
Good to have:
  • Meta-human character implementation
  • Specialized pipeline tools
  • CFX experience with simulation-driven assets
Perks:
  • Hybrid, flexible work
  • 5+ weeks holiday
  • Enhanced family leave
  • Bonus scheme
  • Wellbeing allowance
  • Private healthcare
  • Mentoring & career development
  • Income protection
  • Life insurance

Job Details

About the Studio

The next step in your career is just a click away.

Join a groundbreaking, multi-award-winning video game studio and continue to lead one of the most impressive launch streaks in the history of AAA gaming. Responsible for an acclaimed and best-selling action-adventure saga, this UK-based studio has revolutionised the integration of highly advanced tech and storytelling in each of its games up to this date.

This is truly a once-in-a-lifetime opportunity. Keep reading if you want to know more.

Responsibilities and Requirements

Are you ready to push the boundaries of interactive entertainment and lead a team at the forefront of cutting-edge game development? Our client seeks a visionary Technical Art Director who will conceive, design, and direct high-impact content production workflows and technologies within their dynamic team of Technical Artists.

In this role, you will be pivotal in shaping the studio’s visual and technical foundations. Your expertise will ensure artistic vision is flawlessly integrated with the latest technological innovations, creating a seamless and visually stunning gaming experience.

You’ll be a key member of the development leadership team, collaborating closely with the Art, Animation, Design, and Engineering teams. Your mission is to drive innovation and excellence, leading the way in producing groundbreaking, high-quality games that set new industry standards.

  • Leadership: Guide and inspire the Technical Art team, mentoring them to innovate and excel in their work.
  • Character Creation: Hands-on involvement in producing and implementing in-game character content.
  • R&D: Lead the studio’s research efforts to push the boundaries of real-time character development, staying ahead of industry trends and technologies.
  • Visual Standards: Set and uphold high standards for visual quality, offering critical feedback on technical and artistic aspects of assets.
  • Studio Values: Embody and promote the company’s core values of Excellence, Teamwork, and Integrity.
  • Pipelines: Evaluate, implement, and maintain tools and pipelines to streamline workflows, enhance efficiency, and improve quality.
  • Collaboration: Work closely with the Art, Design, and Engineering teams to achieve optimised, cohesive, and visually stunning results, coordinating across different time zones.

About You

  • Significant gaming industry experience as a Technical Art Director or a similar leadership role.
  • Proven ability to lead and mentor teams, driving artistic vision and setting high standards for quality.
  • Excellent communication and collaboration skills, able to work effectively with cross-functional teams.
  • A strong portfolio demonstrating technical and artistic expertise, including experience with rigging hyper-realistic characters.
  • Proficiency in industry-standard tools like Maya and Houdini.
  • Passion for advancing real-time character development, with a keen eye for leveraging new technologies to innovate.
  • Deep knowledge of current art tools and pipelines.
  • Experience with Unreal Engine.
  • Coding skills, particularly in Python.

Other desirable talents and certifications include:

  • Experience with meta-human character implementation.
  • Ability to use specialised tools within the production pipeline.
  • Experience managing and collaborating with teams across different time zones.
  • Demonstrated CFX experience with simulation-driven assets.

Benefits and Perks

  • Hybrid, flexible work model with no fixed working hours.
  • 5 weeks holiday plus 1 additional day for each year of service up to a maximum of 33 days per annum, plus bank holidays.
  • Enhanced family leave.
  • Bonus scheme.
  • Annual wellbeing allowance.
  • Enhanced pension contributions
  • Private healthcare including medical, dental, and optical cover.
  • Mentoring and career development.
  • Income protection.
  • Life Insurance.

About Us

At Haptic, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams.

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.

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